Summon Chaos Golem: Difference between revisions
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Summon Chaos Golem | |name = Summon Chaos Golem | ||
Line 11: | Line 11: | ||
|intelligence_percent = 100 | |intelligence_percent = 100 | ||
|gem_tags = Chaos, Minion, Spell, Golem | |gem_tags = Chaos, Minion, Spell, Golem | ||
|gem_description = Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can | |gem_description = Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack. | ||
|active_skill_name = Summon Chaos Golem | |active_skill_name = Summon Chaos Golem | ||
|skill_id = SummonChaosGolem | |skill_id = SummonChaosGolem | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 34 | |required_level = 34 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = | |quality_type1_stat_text = (1-20)% increased Buff Effect | ||
|quality_type1_stat1_id = golem_buff_effect_+% | |||
|quality_type1_stat1_id = | |||
|quality_type1_stat1_value = 1000 | |quality_type1_stat1_value = 1000 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_stored_uses = 1 | |static_stored_uses = 1 | ||
Line 46: | Line 32: | ||
|static_stat3_id = base_number_of_golems_allowed | |static_stat3_id = base_number_of_golems_allowed | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = | |stat_text = Maximum 1 Summoned Golem<br>Golems grant (3-5)% additional Physical Damage Reduction | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 34 | |level1_level_requirement = 34 | ||
Line 58: | Line 44: | ||
|level2_level_requirement = 36 | |level2_level_requirement = 36 | ||
|level2_cost_amounts = 32 | |level2_cost_amounts = 32 | ||
|level2_stat_text = | |level2_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level2_stat1_id = | |level2_stat1_id = base_actor_scale_+% | ||
|level2_stat1_value = | |level2_stat1_value = 1 | ||
|level2_stat2_id = | |level2_stat2_id = base_display_minion_actor_level | ||
|level2_stat2_value = | |level2_stat2_value = 36 | ||
|level2_stat3_id = | |level2_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level2_stat3_value | |level2_stat3_value = 3 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 38 | |level3_level_requirement = 38 | ||
|level3_cost_amounts = 34 | |level3_cost_amounts = 34 | ||
|level3_stat_text = | |level3_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level3_stat1_id = | |level3_stat1_id = base_actor_scale_+% | ||
|level3_stat1_value = | |level3_stat1_value = 1 | ||
|level3_stat2_id = | |level3_stat2_id = base_display_minion_actor_level | ||
|level3_stat2_value = | |level3_stat2_value = 38 | ||
|level3_stat3_id = | |level3_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level3_stat3_value | |level3_stat3_value = 3 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 40 | |level4_level_requirement = 40 | ||
|level4_cost_amounts = 36 | |level4_cost_amounts = 36 | ||
|level4_stat_text = | |level4_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level4_stat1_id = | |level4_stat1_id = base_actor_scale_+% | ||
|level4_stat1_value = | |level4_stat1_value = 2 | ||
|level4_stat2_id = | |level4_stat2_id = base_display_minion_actor_level | ||
|level4_stat2_value = | |level4_stat2_value = 40 | ||
|level4_stat3_id = | |level4_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level4_stat3_value | |level4_stat3_value = 3 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 42 | |level5_level_requirement = 42 | ||
|level5_cost_amounts = 38 | |level5_cost_amounts = 38 | ||
|level5_stat_text = | |level5_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level5_stat1_id = | |level5_stat1_id = base_actor_scale_+% | ||
|level5_stat1_value = | |level5_stat1_value = 2 | ||
|level5_stat2_id = | |level5_stat2_id = base_display_minion_actor_level | ||
|level5_stat2_value = | |level5_stat2_value = 42 | ||
|level5_stat3_id = | |level5_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level5_stat3_value | |level5_stat3_value = 3 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 44 | |level6_level_requirement = 44 | ||
|level6_cost_amounts = 40 | |level6_cost_amounts = 40 | ||
|level6_stat_text = | |level6_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level6_stat1_id = | |level6_stat1_id = base_actor_scale_+% | ||
|level6_stat1_value = | |level6_stat1_value = 3 | ||
|level6_stat2_id = | |level6_stat2_id = base_display_minion_actor_level | ||
|level6_stat2_value = | |level6_stat2_value = 44 | ||
|level6_stat3_id = | |level6_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level6_stat3_value | |level6_stat3_value = 3 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 46 | |level7_level_requirement = 46 | ||
|level7_cost_amounts = 42 | |level7_cost_amounts = 42 | ||
|level7_stat_text = | |level7_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level7_stat1_id = | |level7_stat1_id = base_actor_scale_+% | ||
|level7_stat1_value = | |level7_stat1_value = 3 | ||
|level7_stat2_id = | |level7_stat2_id = base_display_minion_actor_level | ||
|level7_stat2_value = | |level7_stat2_value = 46 | ||
|level7_stat3_id = | |level7_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level7_stat3_value | |level7_stat3_value = 3 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 48 | |level8_level_requirement = 48 | ||
|level8_cost_amounts = 44 | |level8_cost_amounts = 44 | ||
|level8_stat_text = | |level8_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level8_stat1_id = | |level8_stat1_id = base_actor_scale_+% | ||
|level8_stat1_value = | |level8_stat1_value = 4 | ||
|level8_stat2_id = | |level8_stat2_id = base_display_minion_actor_level | ||
|level8_stat2_value = | |level8_stat2_value = 48 | ||
|level8_stat3_id = | |level8_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level8_stat3_value | |level8_stat3_value = 3 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 50 | |level9_level_requirement = 50 | ||
|level9_cost_amounts = 44 | |level9_cost_amounts = 44 | ||
|level9_stat_text = | |level9_stat_text = Golems grant 3% additional Physical Damage Reduction | ||
|level9_stat1_id = | |level9_stat1_id = base_actor_scale_+% | ||
|level9_stat1_value = | |level9_stat1_value = 4 | ||
|level9_stat2_id = | |level9_stat2_id = base_display_minion_actor_level | ||
|level9_stat2_value = | |level9_stat2_value = 50 | ||
|level9_stat3_id = | |level9_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level9_stat3_value | |level9_stat3_value = 3 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 52 | |level10_level_requirement = 52 | ||
|level10_cost_amounts = 46 | |level10_cost_amounts = 46 | ||
|level10_stat_text = | |level10_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level10_stat1_id = | |level10_stat1_id = base_actor_scale_+% | ||
|level10_stat1_value = | |level10_stat1_value = 5 | ||
|level10_stat2_id = | |level10_stat2_id = base_display_minion_actor_level | ||
|level10_stat2_value = | |level10_stat2_value = 52 | ||
|level10_stat3_id = | |level10_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level10_stat3_value = | |level10_stat3_value = 4 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 54 | |level11_level_requirement = 54 | ||
|level11_cost_amounts = 48 | |level11_cost_amounts = 48 | ||
|level11_stat_text = | |level11_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level11_stat1_id = | |level11_stat1_id = base_actor_scale_+% | ||
|level11_stat1_value = | |level11_stat1_value = 5 | ||
|level11_stat2_id = | |level11_stat2_id = base_display_minion_actor_level | ||
|level11_stat2_value = | |level11_stat2_value = 54 | ||
|level11_stat3_id = | |level11_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level11_stat3_value = | |level11_stat3_value = 4 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 56 | |level12_level_requirement = 56 | ||
|level12_cost_amounts = 48 | |level12_cost_amounts = 48 | ||
|level12_stat_text = | |level12_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level12_stat1_id = | |level12_stat1_id = base_actor_scale_+% | ||
|level12_stat1_value = | |level12_stat1_value = 6 | ||
|level12_stat2_id = | |level12_stat2_id = base_display_minion_actor_level | ||
|level12_stat2_value = | |level12_stat2_value = 56 | ||
|level12_stat3_id = | |level12_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level12_stat3_value | |level12_stat3_value = 4 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 58 | |level13_level_requirement = 58 | ||
|level13_cost_amounts = 50 | |level13_cost_amounts = 50 | ||
|level13_stat_text = | |level13_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level13_stat1_id = | |level13_stat1_id = base_actor_scale_+% | ||
|level13_stat1_value = | |level13_stat1_value = 6 | ||
|level13_stat2_id = | |level13_stat2_id = base_display_minion_actor_level | ||
|level13_stat2_value = | |level13_stat2_value = 58 | ||
|level13_stat3_id = | |level13_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level13_stat3_value | |level13_stat3_value = 4 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 60 | |level14_level_requirement = 60 | ||
|level14_cost_amounts = 50 | |level14_cost_amounts = 50 | ||
|level14_stat_text = | |level14_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level14_stat1_id = | |level14_stat1_id = base_actor_scale_+% | ||
|level14_stat1_value = | |level14_stat1_value = 7 | ||
|level14_stat2_id = | |level14_stat2_id = base_display_minion_actor_level | ||
|level14_stat2_value = | |level14_stat2_value = 60 | ||
|level14_stat3_id = | |level14_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level14_stat3_value | |level14_stat3_value = 4 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 62 | |level15_level_requirement = 62 | ||
|level15_cost_amounts = 52 | |level15_cost_amounts = 52 | ||
|level15_stat_text = | |level15_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level15_stat1_id = | |level15_stat1_id = base_actor_scale_+% | ||
|level15_stat1_value = | |level15_stat1_value = 7 | ||
|level15_stat2_id = | |level15_stat2_id = base_display_minion_actor_level | ||
|level15_stat2_value = | |level15_stat2_value = 62 | ||
|level15_stat3_id = | |level15_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level15_stat3_value | |level15_stat3_value = 4 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 64 | |level16_level_requirement = 64 | ||
|level16_cost_amounts = 52 | |level16_cost_amounts = 52 | ||
|level16_stat_text = | |level16_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level16_stat1_id = | |level16_stat1_id = base_actor_scale_+% | ||
|level16_stat1_value = | |level16_stat1_value = 8 | ||
|level16_stat2_id = | |level16_stat2_id = base_display_minion_actor_level | ||
|level16_stat2_value = | |level16_stat2_value = 64 | ||
|level16_stat3_id = | |level16_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level16_stat3_value | |level16_stat3_value = 4 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 66 | |level17_level_requirement = 66 | ||
|level17_cost_amounts = 52 | |level17_cost_amounts = 52 | ||
|level17_stat_text = | |level17_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level17_stat1_id = | |level17_stat1_id = base_actor_scale_+% | ||
|level17_stat1_value = | |level17_stat1_value = 8 | ||
|level17_stat2_id = | |level17_stat2_id = base_display_minion_actor_level | ||
|level17_stat2_value = | |level17_stat2_value = 66 | ||
|level17_stat3_id = | |level17_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level17_stat3_value | |level17_stat3_value = 4 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 68 | |level18_level_requirement = 68 | ||
|level18_cost_amounts = 52 | |level18_cost_amounts = 52 | ||
|level18_stat_text = | |level18_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level18_stat1_id = | |level18_stat1_id = base_actor_scale_+% | ||
|level18_stat1_value = | |level18_stat1_value = 9 | ||
|level18_stat2_id = | |level18_stat2_id = base_display_minion_actor_level | ||
|level18_stat2_value = | |level18_stat2_value = 68 | ||
|level18_stat3_id = | |level18_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level18_stat3_value | |level18_stat3_value = 4 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 69 | |level19_level_requirement = 69 | ||
|level19_cost_amounts = 54 | |level19_cost_amounts = 54 | ||
|level19_stat_text = | |level19_stat_text = Golems grant 4% additional Physical Damage Reduction | ||
|level19_stat1_id = | |level19_stat1_id = base_actor_scale_+% | ||
|level19_stat1_value = | |level19_stat1_value = 9 | ||
|level19_stat2_id = | |level19_stat2_id = base_display_minion_actor_level | ||
|level19_stat2_value = | |level19_stat2_value = 69 | ||
|level19_stat3_id = | |level19_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level19_stat3_value | |level19_stat3_value = 4 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_cost_amounts = 54 | |level20_cost_amounts = 54 | ||
|level20_stat_text = | |level20_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level20_stat1_id = | |level20_stat1_id = base_actor_scale_+% | ||
|level20_stat1_value = | |level20_stat1_value = 10 | ||
|level20_stat2_id = | |level20_stat2_id = base_display_minion_actor_level | ||
|level20_stat2_value = | |level20_stat2_value = 70 | ||
|level20_stat3_id = | |level20_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level20_stat3_value = | |level20_stat3_value = 5 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_cost_amounts = 56 | |level21_cost_amounts = 56 | ||
|level21_stat_text = | |level21_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level21_stat1_id = | |level21_stat1_id = base_actor_scale_+% | ||
|level21_stat1_value = | |level21_stat1_value = 10 | ||
|level21_stat2_id = | |level21_stat2_id = base_display_minion_actor_level | ||
|level21_stat2_value = | |level21_stat2_value = 72 | ||
|level21_stat3_id = | |level21_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level21_stat3_value = | |level21_stat3_value = 5 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_cost_amounts = 56 | |level22_cost_amounts = 56 | ||
|level22_stat_text = | |level22_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level22_stat1_id = | |level22_stat1_id = base_actor_scale_+% | ||
|level22_stat1_value = | |level22_stat1_value = 11 | ||
|level22_stat2_id = | |level22_stat2_id = base_display_minion_actor_level | ||
|level22_stat2_value = | |level22_stat2_value = 74 | ||
|level22_stat3_id = | |level22_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level22_stat3_value | |level22_stat3_value = 5 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_cost_amounts = 58 | |level23_cost_amounts = 58 | ||
|level23_stat_text = | |level23_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level23_stat1_id = | |level23_stat1_id = base_actor_scale_+% | ||
|level23_stat1_value = | |level23_stat1_value = 11 | ||
|level23_stat2_id = | |level23_stat2_id = base_display_minion_actor_level | ||
|level23_stat2_value = | |level23_stat2_value = 76 | ||
|level23_stat3_id = | |level23_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level23_stat3_value | |level23_stat3_value = 5 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_cost_amounts = 58 | |level24_cost_amounts = 58 | ||
|level24_stat_text = | |level24_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level24_stat1_id = | |level24_stat1_id = base_actor_scale_+% | ||
|level24_stat1_value = | |level24_stat1_value = 12 | ||
|level24_stat2_id = | |level24_stat2_id = base_display_minion_actor_level | ||
|level24_stat2_value = | |level24_stat2_value = 78 | ||
|level24_stat3_id = | |level24_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level24_stat3_value | |level24_stat3_value = 5 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_cost_amounts = 60 | |level25_cost_amounts = 60 | ||
|level25_stat_text = | |level25_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level25_stat1_id = | |level25_stat1_id = base_actor_scale_+% | ||
|level25_stat1_value = | |level25_stat1_value = 12 | ||
|level25_stat2_id = | |level25_stat2_id = base_display_minion_actor_level | ||
|level25_stat2_value = | |level25_stat2_value = 80 | ||
|level25_stat3_id = | |level25_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level25_stat3_value | |level25_stat3_value = 5 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_cost_amounts = 60 | |level26_cost_amounts = 60 | ||
|level26_stat_text = | |level26_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level26_stat1_id = | |level26_stat1_id = base_actor_scale_+% | ||
|level26_stat1_value = | |level26_stat1_value = 13 | ||
|level26_stat2_id = | |level26_stat2_id = base_display_minion_actor_level | ||
|level26_stat2_value = | |level26_stat2_value = 82 | ||
|level26_stat3_id = | |level26_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level26_stat3_value | |level26_stat3_value = 5 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_cost_amounts = 60 | |level27_cost_amounts = 60 | ||
|level27_stat_text = | |level27_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level27_stat1_id = | |level27_stat1_id = base_actor_scale_+% | ||
|level27_stat1_value = | |level27_stat1_value = 13 | ||
|level27_stat2_id = | |level27_stat2_id = base_display_minion_actor_level | ||
|level27_stat2_value = | |level27_stat2_value = 84 | ||
|level27_stat3_id = | |level27_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level27_stat3_value | |level27_stat3_value = 5 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_cost_amounts = 60 | |level28_cost_amounts = 60 | ||
|level28_stat_text = | |level28_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level28_stat1_id = | |level28_stat1_id = base_actor_scale_+% | ||
|level28_stat1_value = | |level28_stat1_value = 14 | ||
|level28_stat2_id = | |level28_stat2_id = base_display_minion_actor_level | ||
|level28_stat2_value = | |level28_stat2_value = 86 | ||
|level28_stat3_id = | |level28_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level28_stat3_value | |level28_stat3_value = 5 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_cost_amounts = 62 | |level29_cost_amounts = 62 | ||
|level29_stat_text = | |level29_stat_text = Golems grant 5% additional Physical Damage Reduction | ||
|level29_stat1_id = | |level29_stat1_id = base_actor_scale_+% | ||
|level29_stat1_value = | |level29_stat1_value = 14 | ||
|level29_stat2_id = | |level29_stat2_id = base_display_minion_actor_level | ||
|level29_stat2_value = | |level29_stat2_value = 88 | ||
|level29_stat3_id = | |level29_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level29_stat3_value | |level29_stat3_value = 5 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_cost_amounts = 62 | |level30_cost_amounts = 62 | ||
|level30_stat_text = | |level30_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level30_stat1_id = | |level30_stat1_id = base_actor_scale_+% | ||
|level30_stat1_value = | |level30_stat1_value = 15 | ||
|level30_stat2_id = | |level30_stat2_id = base_display_minion_actor_level | ||
|level30_stat2_value = | |level30_stat2_value = 90 | ||
|level30_stat3_id = | |level30_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level30_stat3_value = | |level30_stat3_value = 6 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_cost_amounts = 62 | |level31_cost_amounts = 62 | ||
|level31_stat_text = | |level31_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level31_stat1_id = | |level31_stat1_id = base_actor_scale_+% | ||
|level31_stat1_value = | |level31_stat1_value = 15 | ||
|level31_stat2_id = | |level31_stat2_id = base_display_minion_actor_level | ||
|level31_stat2_value = | |level31_stat2_value = 91 | ||
|level31_stat3_id = | |level31_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level31_stat3_value = | |level31_stat3_value = 6 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_cost_amounts = 63 | |level32_cost_amounts = 63 | ||
|level32_stat_text = | |level32_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level32_stat1_id = | |level32_stat1_id = base_actor_scale_+% | ||
|level32_stat1_value = | |level32_stat1_value = 15 | ||
|level32_stat2_id = | |level32_stat2_id = base_display_minion_actor_level | ||
|level32_stat2_value = | |level32_stat2_value = 92 | ||
|level32_stat3_id = | |level32_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level32_stat3_value | |level32_stat3_value = 6 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_cost_amounts = 63 | |level33_cost_amounts = 63 | ||
|level33_stat_text = | |level33_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level33_stat1_id = | |level33_stat1_id = base_actor_scale_+% | ||
|level33_stat1_value = | |level33_stat1_value = 15 | ||
|level33_stat2_id = | |level33_stat2_id = base_display_minion_actor_level | ||
|level33_stat2_value = | |level33_stat2_value = 93 | ||
|level33_stat3_id = | |level33_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level33_stat3_value | |level33_stat3_value = 6 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_cost_amounts = 63 | |level34_cost_amounts = 63 | ||
|level34_stat_text = | |level34_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level34_stat1_id = | |level34_stat1_id = base_actor_scale_+% | ||
|level34_stat1_value = | |level34_stat1_value = 16 | ||
|level34_stat2_id = | |level34_stat2_id = base_display_minion_actor_level | ||
|level34_stat2_value = | |level34_stat2_value = 94 | ||
|level34_stat3_id = | |level34_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level34_stat3_value | |level34_stat3_value = 6 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_cost_amounts = 63 | |level35_cost_amounts = 63 | ||
|level35_stat_text = | |level35_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level35_stat1_id = | |level35_stat1_id = base_actor_scale_+% | ||
|level35_stat1_value = | |level35_stat1_value = 16 | ||
|level35_stat2_id = | |level35_stat2_id = base_display_minion_actor_level | ||
|level35_stat2_value = | |level35_stat2_value = 95 | ||
|level35_stat3_id = | |level35_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level35_stat3_value | |level35_stat3_value = 6 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_cost_amounts = 64 | |level36_cost_amounts = 64 | ||
|level36_stat_text = | |level36_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level36_stat1_id = | |level36_stat1_id = base_actor_scale_+% | ||
|level36_stat1_value = | |level36_stat1_value = 16 | ||
|level36_stat2_id = | |level36_stat2_id = base_display_minion_actor_level | ||
|level36_stat2_value = | |level36_stat2_value = 96 | ||
|level36_stat3_id = | |level36_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level36_stat3_value | |level36_stat3_value = 6 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_cost_amounts = 64 | |level37_cost_amounts = 64 | ||
|level37_stat_text = | |level37_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level37_stat1_id = | |level37_stat1_id = base_actor_scale_+% | ||
|level37_stat1_value = | |level37_stat1_value = 16 | ||
|level37_stat2_id = | |level37_stat2_id = base_display_minion_actor_level | ||
|level37_stat2_value = | |level37_stat2_value = 97 | ||
|level37_stat3_id = | |level37_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level37_stat3_value | |level37_stat3_value = 6 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_cost_amounts = 64 | |level38_cost_amounts = 64 | ||
|level38_stat_text = | |level38_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level38_stat1_id = | |level38_stat1_id = base_actor_scale_+% | ||
|level38_stat1_value = | |level38_stat1_value = 17 | ||
|level38_stat2_id = | |level38_stat2_id = base_display_minion_actor_level | ||
|level38_stat2_value = | |level38_stat2_value = 98 | ||
|level38_stat3_id = | |level38_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level38_stat3_value | |level38_stat3_value = 6 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_cost_amounts = 64 | |level39_cost_amounts = 64 | ||
|level39_stat_text = | |level39_stat_text = Golems grant 6% additional Physical Damage Reduction | ||
|level39_stat1_id = | |level39_stat1_id = base_actor_scale_+% | ||
|level39_stat1_value = | |level39_stat1_value = 17 | ||
|level39_stat2_id = | |level39_stat2_id = base_display_minion_actor_level | ||
|level39_stat2_value = | |level39_stat2_value = 99 | ||
|level39_stat3_id = | |level39_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level39_stat3_value | |level39_stat3_value = 6 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_cost_amounts = 64 | |level40_cost_amounts = 64 | ||
|level40_stat_text = | |level40_stat_text = Golems grant 7% additional Physical Damage Reduction | ||
|level40_stat1_id = | |level40_stat1_id = base_actor_scale_+% | ||
|level40_stat1_value = | |level40_stat1_value = 17 | ||
|level40_stat2_id = | |level40_stat2_id = base_display_minion_actor_level | ||
|level40_stat2_value = | |level40_stat2_value = 100 | ||
|level40_stat3_id = | |level40_stat3_id = chaos_golem_grants_additional_physical_damage_reduction_% | ||
|level40_stat3_value = | |level40_stat3_value = 7 | ||
|level1_intelligence_requirement = 79 | |level1_intelligence_requirement = 79 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 585: | Line 493: | ||
'''Summon Chaos Golem''' is a [[minion]] [[spell]], summoning a [[Golem]] that grants the player Physical Damage Reduction while active. The Chaos Golem can use a damage over time chaos aura and a cascade of chaos spikes in addition to its melee attack. | '''Summon Chaos Golem''' is a [[minion]] [[spell]], summoning a [[Golem]] that grants the player Physical Damage Reduction while active. The Chaos Golem can use a damage over time chaos aura and a cascade of chaos spikes in addition to its melee attack. | ||
==Abilities== | ==Abilities==<onlyinclude> | ||
* '''Pummel:'''<ref>https://www.pathofexile.com/theawakening/skills</ref> Regular melee attack, 100% physical damage | * '''Pummel:'''<ref>https://www.pathofexile.com/theawakening/skills</ref> Regular melee attack, 100% physical damage | ||
* '''Cascade of Chaos spikes:''' | * '''Cascade of Chaos spikes:''' AoE spell similar to {{Item link|Glacial Cascade}} with 100% of physical damage converted to chaos damage on a 3 second cooldown, does two hits most of the time. AoE radius increases range and width. Can be supported by {{Item link|Spell Echo Support}}. | ||
* '''{{stl|Chaos Sandstorm}}:''' | * '''{{stl|Chaos Sandstorm}}:''' Chaos damage over time aura approximately 20 units in radius that lasts for 5 seconds after being cast with an 8 second cooldown. Affected by modifiers to golem's spell damage. If multiple chaos golems are summoned only the aura that deals the most damage will affect the enemy. Multiple auras do not stack.</onlyinclude> | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
| c1_abbr = | | c1_abbr = Physical<br>Reduction | ||
| c1_header = x% | | c1_header = Golems grant x% additional Physical Damage Reduction | ||
| c1_pattern_extract = (%d+)%% | | c1_pattern_extract = Golems grant (%d+)%% additional Physical Damage Reduction | ||
| c1_pattern_value = %d%% | | c1_pattern_value = %d%% | ||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 630: | Line 526: | ||
{{clear}} | {{clear}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.23.0| | |||
* No longer has 0-38% increased Minion Maximum Life. Summoned Chaos Golems now have 20% more Life inherently. | |||
* Quality now provides 0-20% increased Buff Effect, instead of causing Minions to deal 0-20% increased Damage. | |||
}} | |||
{{Version history table row|3.19.0| | {{Version history table row|3.19.0| | ||
* The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. | * The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. |
Latest revision as of 20:22, 29 May 2024
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 34Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSummonChaosGolem
Summon Chaos Golem is a minion spell, summoning a Golem that grants the player Physical Damage Reduction while active. The Chaos Golem can use a damage over time chaos aura and a cascade of chaos spikes in addition to its melee attack.
Abilities
- Pummel:[1] Regular melee attack, 100% physical damage
- Cascade of Chaos spikes: AoE spell similar to Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Causes 4 Bursts
Additional Effects From 1-20% Quality:
Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with 100% of physical damage converted to chaos damage on a 3 second cooldown, does two hits most of the time. AoE radius increases range and width. Can be supported by Spell Echo SupportSpell Echo SupportSpell, Support
Icon: k
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage
Supported Skills Repeat an additional time
Supported Skills have (40-54)% more Cast Speed
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. - Chaos Sandstorm: Chaos damage over time aura approximately 20 units in radius that lasts for 5 seconds after being cast with an 8 second cooldown. Affected by modifiers to golem's spell damage. If multiple chaos golems are summoned only the aura that deals the most damage will affect the enemy. Multiple auras do not stack.
Gem level progression
Level | Mana Cost | Physical Reduction | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|
1 | 34 | 79 | 30 | 3% | 0 | 0 |
2 | 36 | 83 | 32 | 3% | 252595 | 252595 |
3 | 38 | 88 | 34 | 3% | 314394 | 566989 |
4 | 40 | 92 | 36 | 3% | 388734 | 955723 |
5 | 42 | 96 | 38 | 3% | 477437 | 1433160 |
6 | 44 | 100 | 40 | 3% | 583786 | 2016946 |
7 | 46 | 104 | 42 | 3% | 710359 | 2727305 |
8 | 48 | 109 | 44 | 3% | 1355511 | 4082816 |
9 | 50 | 113 | 44 | 3% | 1138877 | 5221693 |
10 | 52 | 117 | 46 | 4% | 1368233 | 6589926 |
11 | 54 | 121 | 48 | 4% | 1638338 | 8228264 |
12 | 56 | 125 | 48 | 4% | 1956648 | 10184912 |
13 | 58 | 130 | 50 | 4% | 3655184 | 13840096 |
14 | 60 | 134 | 50 | 4% | 3017327 | 16857423 |
15 | 62 | 138 | 52 | 4% | 3576232 | 20433655 |
16 | 64 | 142 | 52 | 4% | 9164731 | 29598386 |
17 | 66 | 146 | 52 | 4% | 17861428 | 47459814 |
18 | 68 | 151 | 52 | 4% | 46032386 | 93492200 |
19 | 69 | 153 | 54 | 4% | 87248039 | 180740239 |
20 | 70 | 155 | 54 | 5% | 157972052 | 338712291 |
21 | 72 | 159 | 56 | 5% | N/A | N/A |
22 | 74 | N/A | 56 | 5% | N/A | N/A |
23 | 76 | N/A | 58 | 5% | N/A | N/A |
24 | 78 | N/A | 58 | 5% | N/A | N/A |
25 | 80 | N/A | 60 | 5% | N/A | N/A |
26 | 82 | N/A | 60 | 5% | N/A | N/A |
27 | 84 | N/A | 60 | 5% | N/A | N/A |
28 | 86 | N/A | 60 | 5% | N/A | N/A |
29 | 88 | N/A | 62 | 5% | N/A | N/A |
30 | 90 | N/A | 62 | 6% | N/A | N/A |
31 | 91 | N/A | 62 | 6% | N/A | N/A |
32 | 92 | N/A | 63 | 6% | N/A | N/A |
33 | 93 | N/A | 63 | 6% | N/A | N/A |
34 | 94 | N/A | 63 | 6% | N/A | N/A |
35 | 95 | N/A | 63 | 6% | N/A | N/A |
36 | 96 | N/A | 64 | 6% | N/A | N/A |
37 | 97 | N/A | 64 | 6% | N/A | N/A |
38 | 98 | N/A | 64 | 6% | N/A | N/A |
39 | 99 | N/A | 64 | 6% | N/A | N/A |
40 | 100 | N/A | 64 | 7% | N/A | N/A |
Item acquisition
Summon Chaos Golem can drop anywhere.
Recipes
Summon Chaos Golem can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
5 | The Rite of ElementsThe Rite of Elements5Level 21 Golem Gem CorruptedA mind as quick as lightning, fists as hard as stone, a heart that burns with fury, and eyes that chill to the bone. | Random corrupted level 21 Golem gem | A |
3 | The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality: +23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater. | Random corrupted level 21 Chaos gem with 23% quality | A |
6 | The SummonerThe Summoner6Minion Gem Quality: +20%To own a piece of the Nightmare, you must first belong to the Nightmare. | Random Minion gem with 20% quality | A |
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking the Seal Act 4 Petarus and Vanja | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Summon Chaos Golem.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Chaos Golem Elemental Resistances 1 | 66 | Merciless Labyrinth | +24% to Chaos Golem Elemental Resistances | helmet 100 |
Enchantment Chaos Golem Elemental Resistances 2 | 75 | Eternal Labyrinth | +36% to Chaos Golem Elemental Resistances | helmet 100 |
Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1 | 66 | Merciless Labyrinth | 75% increased Effect of the Buff granted by your Chaos Golems | helmet 100 |
Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2 | 75 | Eternal Labyrinth | 100% increased Effect of the Buff granted by your Chaos Golems | helmet 100 |
Enchantment Sumon Chaos Golem Damage 1 | 66 | Merciless Labyrinth | Chaos Golems deal 25% increased Damage | helmet 100 |
Enchantment Sumon Chaos Golem Damage 2 | 75 | Eternal Labyrinth | Chaos Golems deal 40% increased Damage | helmet 100 |
Alternate skill effects
Summon Chaos Golem has the following alternate skill effects:
Item | Effect(s) |
---|---|
Clockwork GolemClockwork GolemSkill Gem EffectYour Summoned Elemental, Chaos or Stone Golem becomes a clockwork creation. | Your Summoned Elemental, Chaos or Stone Golem becomes a clockwork creation. |
Darkshard Golem SkinDarkshard Golem SkinSkill Gem EffectYour Summoned Elemental, Chaos or Stone Golem becomes a darkshard golem. | Your Summoned Elemental, Chaos or Stone Golem becomes a darkshard golem. |
Lightbringer Golem SkinLightbringer Golem SkinSkill Gem EffectYour Summoned Elemental, Chaos or Stone Golem becomes a lightbringer golem. | Your Summoned Elemental, Chaos or Stone Golem becomes a lightbringer golem. |
Miracle Golem SkinMiracle Golem SkinSkill Gem EffectYour Summoned Elemental, Chaos or Stone Golem becomes a miraculous creation. | Your Summoned Elemental, Chaos or Stone Golem becomes a miraculous creation. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.19.0 |
|
3.16.0 |
|
3.15.0 |
|
3.8.0 |
|
2.0.0 |
|