Storm Burst: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Storm Burst | |name = Storm Burst | ||
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|cast_time = 0.25 | |cast_time = 0.25 | ||
|required_level = 12 | |required_level = 12 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = 0. | |quality_type1_stat_text = Base duration is (0.02-0.4) seconds | ||
|quality_type1_stat1_id = | |quality_type1_stat1_id = base_skill_effect_duration | ||
|quality_type1_stat1_value = | |quality_type1_stat1_value = 20000 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_critical_strike_chance = 6 | |static_critical_strike_chance = 6 | ||
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|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_duration = 1.2 | |static_duration = 1.2 | ||
|static_stat1_id = | |static_stat1_id = is_area_damage | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = shock_art_variation | ||
|static_stat2_value = | |static_stat2_value = 2 | ||
|static_stat3_id = | |static_stat3_id = skill_can_add_multiple_charges_per_action | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = visual_hit_effect_elemental_is_holy | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = skill_physical_damage_%_to_convert_to_lightning | |static_stat5_id = skill_physical_damage_%_to_convert_to_lightning | ||
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|static_stat8_id = storm_burst_new_damage_+%_final_per_remaining_teleport_zap | |static_stat8_id = storm_burst_new_damage_+%_final_per_remaining_teleport_zap | ||
|static_stat8_value = 75 | |static_stat8_value = 75 | ||
|stat_text = Deals (6-168) to (8-252) Physical Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Base duration is 1. | |stat_text = Deals (6-168) to (8-252) Physical Damage<br>50% of Physical Damage Converted to Lightning Damage<br>Base duration is 1.20 seconds<br>+(0-0.4) metres to radius<br>Orbs jump every 0.4 seconds<br>Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 12 | |level1_level_requirement = 12 | ||
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|level5_level_requirement = 27 | |level5_level_requirement = 27 | ||
|level5_cost_amounts = 3 | |level5_cost_amounts = 3 | ||
|level5_stat_text = Deals 16 to 24 Physical Damage<br>+1 to radius | |level5_stat_text = Deals 16 to 24 Physical Damage<br>+0.1 metres to radius | ||
|level5_stat1_id = spell_minimum_base_physical_damage | |level5_stat1_id = spell_minimum_base_physical_damage | ||
|level5_stat1_value = 16 | |level5_stat1_value = 16 | ||
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|level6_level_requirement = 31 | |level6_level_requirement = 31 | ||
|level6_cost_amounts = 3 | |level6_cost_amounts = 3 | ||
|level6_stat_text = Deals 21 to 31 Physical Damage<br>+1 to radius | |level6_stat_text = Deals 21 to 31 Physical Damage<br>+0.1 metres to radius | ||
|level6_stat1_id = spell_minimum_base_physical_damage | |level6_stat1_id = spell_minimum_base_physical_damage | ||
|level6_stat1_value = 21 | |level6_stat1_value = 21 | ||
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|level7_level_requirement = 35 | |level7_level_requirement = 35 | ||
|level7_cost_amounts = 3 | |level7_cost_amounts = 3 | ||
|level7_stat_text = Deals 26 to 39 Physical Damage<br>+1 to radius | |level7_stat_text = Deals 26 to 39 Physical Damage<br>+0.1 metres to radius | ||
|level7_stat1_id = spell_minimum_base_physical_damage | |level7_stat1_id = spell_minimum_base_physical_damage | ||
|level7_stat1_value = 26 | |level7_stat1_value = 26 | ||
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|level8_level_requirement = 38 | |level8_level_requirement = 38 | ||
|level8_cost_amounts = 3 | |level8_cost_amounts = 3 | ||
|level8_stat_text = Deals 31 to 47 Physical Damage<br>+1 to radius | |level8_stat_text = Deals 31 to 47 Physical Damage<br>+0.1 metres to radius | ||
|level8_stat1_id = spell_minimum_base_physical_damage | |level8_stat1_id = spell_minimum_base_physical_damage | ||
|level8_stat1_value = 31 | |level8_stat1_value = 31 | ||
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|level9_level_requirement = 41 | |level9_level_requirement = 41 | ||
|level9_cost_amounts = 4 | |level9_cost_amounts = 4 | ||
|level9_stat_text = Deals 37 to 56 Physical Damage<br>+2 to radius | |level9_stat_text = Deals 37 to 56 Physical Damage<br>+0.2 metres to radius | ||
|level9_stat1_id = spell_minimum_base_physical_damage | |level9_stat1_id = spell_minimum_base_physical_damage | ||
|level9_stat1_value = 37 | |level9_stat1_value = 37 | ||
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|level10_level_requirement = 44 | |level10_level_requirement = 44 | ||
|level10_cost_amounts = 4 | |level10_cost_amounts = 4 | ||
|level10_stat_text = Deals 44 to 66 Physical Damage<br>+2 to radius | |level10_stat_text = Deals 44 to 66 Physical Damage<br>+0.2 metres to radius | ||
|level10_stat1_id = spell_minimum_base_physical_damage | |level10_stat1_id = spell_minimum_base_physical_damage | ||
|level10_stat1_value = 44 | |level10_stat1_value = 44 | ||
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|level11_level_requirement = 47 | |level11_level_requirement = 47 | ||
|level11_cost_amounts = 4 | |level11_cost_amounts = 4 | ||
|level11_stat_text = Deals 52 to 78 Physical Damage<br>+2 to radius | |level11_stat_text = Deals 52 to 78 Physical Damage<br>+0.2 metres to radius | ||
|level11_stat1_id = spell_minimum_base_physical_damage | |level11_stat1_id = spell_minimum_base_physical_damage | ||
|level11_stat1_value = 52 | |level11_stat1_value = 52 | ||
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|level12_level_requirement = 50 | |level12_level_requirement = 50 | ||
|level12_cost_amounts = 4 | |level12_cost_amounts = 4 | ||
|level12_stat_text = Deals 61 to 91 Physical Damage<br>+2 to radius | |level12_stat_text = Deals 61 to 91 Physical Damage<br>+0.2 metres to radius | ||
|level12_stat1_id = spell_minimum_base_physical_damage | |level12_stat1_id = spell_minimum_base_physical_damage | ||
|level12_stat1_value = 61 | |level12_stat1_value = 61 | ||
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|level13_level_requirement = 53 | |level13_level_requirement = 53 | ||
|level13_cost_amounts = 4 | |level13_cost_amounts = 4 | ||
|level13_stat_text = Deals 71 to 107 Physical Damage<br>+3 to radius | |level13_stat_text = Deals 71 to 107 Physical Damage<br>+0.3 metres to radius | ||
|level13_stat1_id = spell_minimum_base_physical_damage | |level13_stat1_id = spell_minimum_base_physical_damage | ||
|level13_stat1_value = 71 | |level13_stat1_value = 71 | ||
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|level14_level_requirement = 56 | |level14_level_requirement = 56 | ||
|level14_cost_amounts = 5 | |level14_cost_amounts = 5 | ||
|level14_stat_text = Deals 83 to 125 Physical Damage<br>+3 to radius | |level14_stat_text = Deals 83 to 125 Physical Damage<br>+0.3 metres to radius | ||
|level14_stat1_id = spell_minimum_base_physical_damage | |level14_stat1_id = spell_minimum_base_physical_damage | ||
|level14_stat1_value = 83 | |level14_stat1_value = 83 | ||
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|level15_level_requirement = 59 | |level15_level_requirement = 59 | ||
|level15_cost_amounts = 5 | |level15_cost_amounts = 5 | ||
|level15_stat_text = Deals 97 to 146 Physical Damage<br>+3 to radius | |level15_stat_text = Deals 97 to 146 Physical Damage<br>+0.3 metres to radius | ||
|level15_stat1_id = spell_minimum_base_physical_damage | |level15_stat1_id = spell_minimum_base_physical_damage | ||
|level15_stat1_value = 97 | |level15_stat1_value = 97 | ||
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|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_cost_amounts = 5 | |level16_cost_amounts = 5 | ||
|level16_stat_text = Deals 113 to 169 Physical Damage<br>+3 to radius | |level16_stat_text = Deals 113 to 169 Physical Damage<br>+0.3 metres to radius | ||
|level16_stat1_id = spell_minimum_base_physical_damage | |level16_stat1_id = spell_minimum_base_physical_damage | ||
|level16_stat1_value = 113 | |level16_stat1_value = 113 | ||
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|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_cost_amounts = 5 | |level17_cost_amounts = 5 | ||
|level17_stat_text = Deals 125 to 187 Physical Damage<br>+4 to radius | |level17_stat_text = Deals 125 to 187 Physical Damage<br>+0.4 metres to radius | ||
|level17_stat1_id = spell_minimum_base_physical_damage | |level17_stat1_id = spell_minimum_base_physical_damage | ||
|level17_stat1_value = 125 | |level17_stat1_value = 125 | ||
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|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_cost_amounts = 5 | |level18_cost_amounts = 5 | ||
|level18_stat_text = Deals 138 to 207 Physical Damage<br>+4 to radius | |level18_stat_text = Deals 138 to 207 Physical Damage<br>+0.4 metres to radius | ||
|level18_stat1_id = spell_minimum_base_physical_damage | |level18_stat1_id = spell_minimum_base_physical_damage | ||
|level18_stat1_value = 138 | |level18_stat1_value = 138 | ||
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|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_cost_amounts = 5 | |level19_cost_amounts = 5 | ||
|level19_stat_text = Deals 152 to 229 Physical Damage<br>+4 to radius | |level19_stat_text = Deals 152 to 229 Physical Damage<br>+0.4 metres to radius | ||
|level19_stat1_id = spell_minimum_base_physical_damage | |level19_stat1_id = spell_minimum_base_physical_damage | ||
|level19_stat1_value = 152 | |level19_stat1_value = 152 | ||
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|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_cost_amounts = 5 | |level20_cost_amounts = 5 | ||
|level20_stat_text = Deals 168 to 252 Physical Damage<br>+4 to radius | |level20_stat_text = Deals 168 to 252 Physical Damage<br>+0.4 metres to radius | ||
|level20_stat1_id = spell_minimum_base_physical_damage | |level20_stat1_id = spell_minimum_base_physical_damage | ||
|level20_stat1_value = 168 | |level20_stat1_value = 168 | ||
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|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_cost_amounts = 5 | |level21_cost_amounts = 5 | ||
|level21_stat_text = Deals 185 to 278 Physical Damage<br>+5 to radius | |level21_stat_text = Deals 185 to 278 Physical Damage<br>+0.5 metres to radius | ||
|level21_stat1_id = spell_minimum_base_physical_damage | |level21_stat1_id = spell_minimum_base_physical_damage | ||
|level21_stat1_value = 185 | |level21_stat1_value = 185 | ||
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|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_cost_amounts = 6 | |level22_cost_amounts = 6 | ||
|level22_stat_text = Deals 204 to 307 Physical Damage<br>+5 to radius | |level22_stat_text = Deals 204 to 307 Physical Damage<br>+0.5 metres to radius | ||
|level22_stat1_id = spell_minimum_base_physical_damage | |level22_stat1_id = spell_minimum_base_physical_damage | ||
|level22_stat1_value = 204 | |level22_stat1_value = 204 | ||
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|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_cost_amounts = 6 | |level23_cost_amounts = 6 | ||
|level23_stat_text = Deals 225 to 338 Physical Damage<br>+5 to radius | |level23_stat_text = Deals 225 to 338 Physical Damage<br>+0.5 metres to radius | ||
|level23_stat1_id = spell_minimum_base_physical_damage | |level23_stat1_id = spell_minimum_base_physical_damage | ||
|level23_stat1_value = 225 | |level23_stat1_value = 225 | ||
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|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_cost_amounts = 6 | |level24_cost_amounts = 6 | ||
|level24_stat_text = Deals 248 to 372 Physical Damage<br>+5 to radius | |level24_stat_text = Deals 248 to 372 Physical Damage<br>+0.5 metres to radius | ||
|level24_stat1_id = spell_minimum_base_physical_damage | |level24_stat1_id = spell_minimum_base_physical_damage | ||
|level24_stat1_value = 248 | |level24_stat1_value = 248 | ||
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|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_cost_amounts = 6 | |level25_cost_amounts = 6 | ||
|level25_stat_text = Deals 273 to 409 Physical Damage<br>+6 to radius | |level25_stat_text = Deals 273 to 409 Physical Damage<br>+0.6 metres to radius | ||
|level25_stat1_id = spell_minimum_base_physical_damage | |level25_stat1_id = spell_minimum_base_physical_damage | ||
|level25_stat1_value = 273 | |level25_stat1_value = 273 | ||
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|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_cost_amounts = 6 | |level26_cost_amounts = 6 | ||
|level26_stat_text = Deals 300 to 450 Physical Damage<br>+6 to radius | |level26_stat_text = Deals 300 to 450 Physical Damage<br>+0.6 metres to radius | ||
|level26_stat1_id = spell_minimum_base_physical_damage | |level26_stat1_id = spell_minimum_base_physical_damage | ||
|level26_stat1_value = 300 | |level26_stat1_value = 300 | ||
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|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_cost_amounts = 6 | |level27_cost_amounts = 6 | ||
|level27_stat_text = Deals 330 to 495 Physical Damage<br>+6 to radius | |level27_stat_text = Deals 330 to 495 Physical Damage<br>+0.6 metres to radius | ||
|level27_stat1_id = spell_minimum_base_physical_damage | |level27_stat1_id = spell_minimum_base_physical_damage | ||
|level27_stat1_value = 330 | |level27_stat1_value = 330 | ||
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|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_cost_amounts = 6 | |level28_cost_amounts = 6 | ||
|level28_stat_text = Deals 362 to 543 Physical Damage<br>+6 to radius | |level28_stat_text = Deals 362 to 543 Physical Damage<br>+0.6 metres to radius | ||
|level28_stat1_id = spell_minimum_base_physical_damage | |level28_stat1_id = spell_minimum_base_physical_damage | ||
|level28_stat1_value = 362 | |level28_stat1_value = 362 | ||
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|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_cost_amounts = 6 | |level29_cost_amounts = 6 | ||
|level29_stat_text = Deals 398 to 597 Physical Damage<br>+6 to radius | |level29_stat_text = Deals 398 to 597 Physical Damage<br>+0.6 metres to radius | ||
|level29_stat1_id = spell_minimum_base_physical_damage | |level29_stat1_id = spell_minimum_base_physical_damage | ||
|level29_stat1_value = 398 | |level29_stat1_value = 398 | ||
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|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_cost_amounts = 7 | |level30_cost_amounts = 7 | ||
|level30_stat_text = Deals 437 to 655 Physical Damage<br>+6 to radius | |level30_stat_text = Deals 437 to 655 Physical Damage<br>+0.6 metres to radius | ||
|level30_stat1_id = spell_minimum_base_physical_damage | |level30_stat1_id = spell_minimum_base_physical_damage | ||
|level30_stat1_value = 437 | |level30_stat1_value = 437 | ||
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|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_cost_amounts = 7 | |level31_cost_amounts = 7 | ||
|level31_stat_text = Deals 457 to 686 Physical Damage<br>+7 to radius | |level31_stat_text = Deals 457 to 686 Physical Damage<br>+0.7 metres to radius | ||
|level31_stat1_id = spell_minimum_base_physical_damage | |level31_stat1_id = spell_minimum_base_physical_damage | ||
|level31_stat1_value = 457 | |level31_stat1_value = 457 | ||
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|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_cost_amounts = 7 | |level32_cost_amounts = 7 | ||
|level32_stat_text = Deals 479 to 719 Physical Damage<br>+7 to radius | |level32_stat_text = Deals 479 to 719 Physical Damage<br>+0.7 metres to radius | ||
|level32_stat1_id = spell_minimum_base_physical_damage | |level32_stat1_id = spell_minimum_base_physical_damage | ||
|level32_stat1_value = 479 | |level32_stat1_value = 479 | ||
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|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_cost_amounts = 7 | |level33_cost_amounts = 7 | ||
|level33_stat_text = Deals 502 to 753 Physical Damage<br>+7 to radius | |level33_stat_text = Deals 502 to 753 Physical Damage<br>+0.7 metres to radius | ||
|level33_stat1_id = spell_minimum_base_physical_damage | |level33_stat1_id = spell_minimum_base_physical_damage | ||
|level33_stat1_value = 502 | |level33_stat1_value = 502 | ||
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|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_cost_amounts = 7 | |level34_cost_amounts = 7 | ||
|level34_stat_text = Deals 526 to 788 Physical Damage<br>+7 to radius | |level34_stat_text = Deals 526 to 788 Physical Damage<br>+0.7 metres to radius | ||
|level34_stat1_id = spell_minimum_base_physical_damage | |level34_stat1_id = spell_minimum_base_physical_damage | ||
|level34_stat1_value = 526 | |level34_stat1_value = 526 | ||
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|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_cost_amounts = 7 | |level35_cost_amounts = 7 | ||
|level35_stat_text = Deals 550 to 826 Physical Damage<br>+7 to radius | |level35_stat_text = Deals 550 to 826 Physical Damage<br>+0.7 metres to radius | ||
|level35_stat1_id = spell_minimum_base_physical_damage | |level35_stat1_id = spell_minimum_base_physical_damage | ||
|level35_stat1_value = 550 | |level35_stat1_value = 550 | ||
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|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_cost_amounts = 7 | |level36_cost_amounts = 7 | ||
|level36_stat_text = Deals 576 to 865 Physical Damage<br>+7 to radius | |level36_stat_text = Deals 576 to 865 Physical Damage<br>+0.7 metres to radius | ||
|level36_stat1_id = spell_minimum_base_physical_damage | |level36_stat1_id = spell_minimum_base_physical_damage | ||
|level36_stat1_value = 576 | |level36_stat1_value = 576 | ||
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|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_cost_amounts = 7 | |level37_cost_amounts = 7 | ||
|level37_stat_text = Deals 603 to 905 Physical Damage<br>+7 to radius | |level37_stat_text = Deals 603 to 905 Physical Damage<br>+0.7 metres to radius | ||
|level37_stat1_id = spell_minimum_base_physical_damage | |level37_stat1_id = spell_minimum_base_physical_damage | ||
|level37_stat1_value = 603 | |level37_stat1_value = 603 | ||
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|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_cost_amounts = 7 | |level38_cost_amounts = 7 | ||
|level38_stat_text = Deals 632 to 948 Physical Damage<br>+7 to radius | |level38_stat_text = Deals 632 to 948 Physical Damage<br>+0.7 metres to radius | ||
|level38_stat1_id = spell_minimum_base_physical_damage | |level38_stat1_id = spell_minimum_base_physical_damage | ||
|level38_stat1_value = 632 | |level38_stat1_value = 632 | ||
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|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_cost_amounts = 7 | |level39_cost_amounts = 7 | ||
|level39_stat_text = Deals 661 to 992 Physical Damage<br>+7 to radius | |level39_stat_text = Deals 661 to 992 Physical Damage<br>+0.7 metres to radius | ||
|level39_stat1_id = spell_minimum_base_physical_damage | |level39_stat1_id = spell_minimum_base_physical_damage | ||
|level39_stat1_value = 661 | |level39_stat1_value = 661 | ||
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|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_cost_amounts = 7 | |level40_cost_amounts = 7 | ||
|level40_stat_text = Deals 692 to 1038 Physical Damage<br>+8 to radius | |level40_stat_text = Deals 692 to 1038 Physical Damage<br>+0.8 metres to radius | ||
|level40_stat1_id = spell_minimum_base_physical_damage | |level40_stat1_id = spell_minimum_base_physical_damage | ||
|level40_stat1_value = 692 | |level40_stat1_value = 692 | ||
Line 537: | Line 527: | ||
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot. | Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot. | ||
Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and | Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and deal '''[[Area of Effect]]''' damage. This 0.4 seconds interval is independent for each orb. | ||
When the player stops channelling, all remaining orbs explode, dealing higher damage in a larger area based on duration remaining. The extra damage is not dealt when the orbs jump around. | |||
Totems channelling Storm Burst will also cause the extra explosion damage if they are destroyed by enemies, they naturally expire or get removed due to the player casting new totems somewhere else. | |||
* '''[[Area of Effect]]''': Area of Effect modifiers affect the radius of the explosion caused by each orb, but '''does not affect''' the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehypntr/</ref> | * '''[[Area of Effect]]''': Area of Effect modifiers affect the radius of the explosion caused by each orb, but '''does not affect''' the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehypntr/</ref> | ||
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* '''[[Skill Duration]]''': Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehz90d7/</ref> | * '''[[Skill Duration]]''': Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.<ref>https://www.reddit.com/r/pathofexile/comments/ay564f/synthesis_gem_information/ehz90d7/</ref> | ||
==Gem level progression== | ==Gem level progression== | ||
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| c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage | | c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage | ||
| c1_pattern_value = %s to %s | | c1_pattern_value = %s to %s | ||
| c2_abbr = | | c2_abbr = Radius | ||
|c2_header = +x metres to radius | |||
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius | |||
|c2_pattern_value = +%sm | |||
}} | }} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.23.0| | |||
* Quality now provides +0.00-0.40 seconds to Base duration, instead of 0-10% increased Area of Effect. | |||
}} | |||
{{Version history table row|3.17.0| | {{Version history table row|3.17.0| | ||
* Storm Burst now deals 6 to 8 Physical Damage at gem level 1 (unchanged), up to 168 to 252 at gem level 20 (previously 114 to 171). | * Storm Burst now deals 6 to 8 Physical Damage at gem level 1 (unchanged), up to 168 to 252 at gem level 20 (previously 114 to 171). | ||
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{{Version history table row|3.6.0| | {{Version history table row|3.6.0| | ||
* No longer fires projectiles. | * No longer fires projectiles. | ||
* Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop | * Now creates orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area. This explosion deals more damage based on how much duration remains at the point you stop channelling. | ||
* Now has a cast time of 0.25 seconds (from 0.65). | * Now has a cast time of 0.25 seconds (from 0.65). | ||
* Mana cost at gem level 1 is now 2 (was 4). | * Mana cost at gem level 1 is now 2 (was 4). |
Latest revision as of 20:19, 29 May 2024
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 35%Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-168) to (8-252) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 1.20 seconds
+(0-0.4) metres to radius
Orbs jump every 0.4 seconds
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration
Additional Effects From 1-20% Quality:
Base duration is (0.02-0.4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStormBurst
Storm Burst is a Spell Channelling skill that creates orbs of energy which deal Physical damage, half of which is converted to Lightning damage, in an Area of effect. The orbs deal damage at an interval of 0.4 seconds over a Duration of 1.2 seconds.
Skill function and interaction
Channelling Storm Burst creates a cluster of pulsing orbs that follow the mouse pointer. Enemies can be hit by multiple orbs, but the orbs spawn in a spread out pattern resembling buckshot.
Each orb created has its own duration tracker. Every 0.4 seconds, the orbs will jump to a new location around the cursor and deal Area of Effect damage. This 0.4 seconds interval is independent for each orb.
When the player stops channelling, all remaining orbs explode, dealing higher damage in a larger area based on duration remaining. The extra damage is not dealt when the orbs jump around.
Totems channelling Storm Burst will also cause the extra explosion damage if they are destroyed by enemies, they naturally expire or get removed due to the player casting new totems somewhere else.
- Area of Effect: Area of Effect modifiers affect the radius of the explosion caused by each orb, but does not affect the spread of the orbs from the cursor. Thus, increasing AoE will result in more overlapping explosions and higher hit rate.[1]
- Cast Speed: Cast speed modifiers affect the rate at which new orbs are created, but does not affect the jump interval (0.4s).
- Skill Duration: Skill duration modifiers affect how long each orb stays on the ground before expiring and exploding. However, because the the skill deals damage at an interval of 0.4 seconds, investing in skill duration will only have a meaningful effect if it would bring the total duration to the next breakpoint in multiples of 0.4 seconds (i.e. 1.6 seconds, 2.0 seconds, 2.4 seconds, etc.) There is no difference between 2.01 seconds and 2.39 seconds, or any other duration that is not a multiple of 0.4.[2]
Gem level progression
Level | Mana Cost | Physical Damage | Radius | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 2 | 6 to 8 | N/A | 0 | 0 |
2 | 15 | 17 | 25 | 2 | 7 to 11 | N/A | 15249 | 15249 |
3 | 19 | 21 | 30 | 2 | 9 to 14 | N/A | 41517 | 56766 |
4 | 23 | 24 | 35 | 3 | 12 to 19 | N/A | 81983 | 138749 |
5 | 27 | 28 | 41 | 3 | 16 to 24 | +0.1m | 147968 | 286717 |
6 | 31 | 32 | 46 | 3 | 21 to 31 | +0.1m | 250557 | 537274 |
7 | 35 | 36 | 51 | 3 | 26 to 39 | +0.1m | 405086 | 942360 |
8 | 38 | 38 | 55 | 3 | 31 to 47 | +0.1m | 447718 | 1390078 |
9 | 41 | 41 | 59 | 4 | 37 to 56 | +0.2m | 615318 | 2005396 |
10 | 44 | 44 | 63 | 4 | 44 to 66 | +0.2m | 834639 | 2840035 |
11 | 47 | 47 | 67 | 4 | 52 to 78 | +0.2m | 1570760 | 4410795 |
12 | 50 | 49 | 71 | 4 | 61 to 91 | +0.2m | 1633987 | 6044782 |
13 | 53 | 52 | 75 | 4 | 71 to 107 | +0.3m | 2151030 | 8195812 |
14 | 56 | 55 | 79 | 5 | 83 to 125 | +0.3m | 2812189 | 11008001 |
15 | 59 | 58 | 83 | 5 | 97 to 146 | +0.3m | 5099360 | 16107361 |
16 | 62 | 60 | 87 | 5 | 113 to 169 | +0.3m | 9400731 | 25508092 |
17 | 64 | 62 | 90 | 5 | 125 to 187 | +0.4m | 15273366 | 40781458 |
18 | 66 | 64 | 92 | 5 | 138 to 207 | +0.4m | 26286582 | 67068040 |
19 | 68 | 66 | 95 | 5 | 152 to 229 | +0.4m | 62890590 | 129958630 |
20 | 70 | 68 | 98 | 5 | 168 to 252 | +0.4m | 212046017 | 342004647 |
21 | 72 | 70 | 100 | 5 | 185 to 278 | +0.5m | N/A | N/A |
22 | 74 | N/A | N/A | 6 | 204 to 307 | +0.5m | N/A | N/A |
23 | 76 | N/A | N/A | 6 | 225 to 338 | +0.5m | N/A | N/A |
24 | 78 | N/A | N/A | 6 | 248 to 372 | +0.5m | N/A | N/A |
25 | 80 | N/A | N/A | 6 | 273 to 409 | +0.6m | N/A | N/A |
26 | 82 | N/A | N/A | 6 | 300 to 450 | +0.6m | N/A | N/A |
27 | 84 | N/A | N/A | 6 | 330 to 495 | +0.6m | N/A | N/A |
28 | 86 | N/A | N/A | 6 | 362 to 543 | +0.6m | N/A | N/A |
29 | 88 | N/A | N/A | 6 | 398 to 597 | +0.6m | N/A | N/A |
30 | 90 | N/A | N/A | 7 | 437 to 655 | +0.6m | N/A | N/A |
31 | 91 | N/A | N/A | 7 | 457 to 686 | +0.7m | N/A | N/A |
32 | 92 | N/A | N/A | 7 | 479 to 719 | +0.7m | N/A | N/A |
33 | 93 | N/A | N/A | 7 | 502 to 753 | +0.7m | N/A | N/A |
34 | 94 | N/A | N/A | 7 | 526 to 788 | +0.7m | N/A | N/A |
35 | 95 | N/A | N/A | 7 | 550 to 826 | +0.7m | N/A | N/A |
36 | 96 | N/A | N/A | 7 | 576 to 865 | +0.7m | N/A | N/A |
37 | 97 | N/A | N/A | 7 | 603 to 905 | +0.7m | N/A | N/A |
38 | 98 | N/A | N/A | 7 | 632 to 948 | +0.7m | N/A | N/A |
39 | 99 | N/A | N/A | 7 | 661 to 992 | +0.7m | N/A | N/A |
40 | 100 | N/A | N/A | 7 | 692 to 1038 | +0.8m | N/A | N/A |
Item acquisition
Storm Burst can drop anywhere.
Recipes
Storm Burst can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
13 | The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | Random corrupted level 21 Spell gem | A |
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✓ | ✓ | ✗ | ✗ | ✗ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Storm Burst.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Storm Burst Additional Object Chance 1 | 66 | Merciless Labyrinth | Storm Burst has a 10% chance to create an additional Orb | helmet 100 |
Enchantment Storm Burst Additional Object Chance 2 | 75 | Eternal Labyrinth | Storm Burst has a 15% chance to create an additional Orb | helmet 100 |
EnchantmentStormBurstAdditionalProjectile1 | 75 | Eternal Labyrinth | Storm Burst has a 15% chance to create an additional Orb | helmet 0 |
EnchantmentStormBurstAvoidStunWhileCasting1 | 66 | Merciless Labyrinth | 30% chance to Ignore Stuns while Casting Storm Burst | helmet 0 |
EnchantmentStormBurstAvoidStunWhileCasting2 | 75 | Eternal Labyrinth | 45% chance to Ignore Stuns while Casting Storm Burst | helmet 0 |
Enchantment Storm Burst Damage 1 | 66 | Merciless Labyrinth | 25% increased Storm Burst Damage | helmet 100 |
Enchantment Storm Burst Damage 2 | 75 | Eternal Labyrinth | 40% increased Storm Burst Damage | helmet 100 |
Enchantment Storm Burst Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Storm Burst Area of Effect | helmet 100 |
Enchantment Storm Burst Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Storm Burst Area of Effect | helmet 100 |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.15.0 |
|
3.6.3d |
|
3.6.0 |
|
3.3.0 |
|
3.1.0 |
|
3.0.0 |
|