Static Strike: Difference between revisions
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{{ | {{Item | ||
|name=Static Strike | |rarity_id = normal | ||
| | |name = Static Strike | ||
| | |class_id = Active Skill Gem | ||
| | |size_x = 1 | ||
| | |size_y = 1 | ||
| | |drop_level = 12 | ||
| | |tags = gem, default | ||
|cast_time= | |metadata_id = Metadata/Items/Gems/SkillGemStaticStrike | ||
| | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |strength_percent = 60 | ||
| | |intelligence_percent = 40 | ||
| | |gem_tags = Attack, Melee, Strike, AoE, Duration, Lightning, Chaining | ||
| | |gem_description = Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage. | ||
| | |active_skill_name = Static Strike | ||
| | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger | ||
| | |skill_id = StaticStrike | ||
| | |cast_time = 1.0 | ||
| | |required_level = 12 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = (1-20)% increased Beam frequency | ||
| | |quality_type1_stat1_id = static_strike_zap_speed_+% | ||
| | |quality_type1_stat1_value = 1000 | ||
| | |static_cost_amounts = 6 | ||
| | |static_cost_types = Mana | ||
| | |static_attack_speed_multiplier = 100 | ||
|static_duration = 3 | |||
|static_stat1_id = skill_physical_damage_%_to_convert_to_lightning | |||
|static_stat1_value = 50 | |||
|static_stat2_id = base_skill_effect_duration | |||
|static_stat2_value = 3000 | |||
|static_stat3_id = number_of_chains | |||
|static_stat3_value = 1 | |||
|static_stat4_id = static_strike_beam_damage_+%_final | |||
|static_stat4_value = -40 | |||
|stat_text = 50% of Physical Damage Converted to Lightning Damage<br>Base duration is 3.00 seconds<br>Beams Hit Enemies every (0.40-0.32) seconds<br>Chains +1 Times<br>Beams deal 40% less Damage<br>(4-6) maximum Beam Targets | |||
|level1 = True | |||
|level1_level_requirement = 12 | |||
|level1_damage_effectiveness = 110 | |||
|level1_damage_multiplier = 110 | |||
|level1_stat_text = Beams Hit Enemies every 0.40 seconds<br>4 maximum Beam Targets | |||
|level1_stat1_id = static_strike_base_zap_frequency_ms | |||
|level1_stat1_value = 400 | |||
|level1_stat2_id = static_strike_number_of_beam_targets | |||
|level1_stat2_value = 4 | |||
|level2 = True | |||
|level2_level_requirement = 15 | |||
|level2_damage_effectiveness = 114 | |||
|level2_damage_multiplier = 114.1 | |||
|level2_stat_text = Beams Hit Enemies every 0.40 seconds<br>4 maximum Beam Targets | |||
|level2_stat1_id = static_strike_base_zap_frequency_ms | |||
|level2_stat1_value = 400 | |||
|level2_stat2_id = static_strike_number_of_beam_targets | |||
|level2_stat2_value = 4 | |||
|level3 = True | |||
|level3_level_requirement = 19 | |||
|level3_damage_effectiveness = 118 | |||
|level3_damage_multiplier = 118.2 | |||
|level3_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | |||
|level3_stat1_id = static_strike_base_zap_frequency_ms | |||
|level3_stat1_value = 390 | |||
|level3_stat2_id = static_strike_number_of_beam_targets | |||
|level3_stat2_value = 4 | |||
|level4 = True | |||
|level4_level_requirement = 23 | |||
|level4_damage_effectiveness = 122 | |||
|level4_damage_multiplier = 122.3 | |||
|level4_stat_text = Beams Hit Enemies every 0.39 seconds<br>4 maximum Beam Targets | |||
|level4_stat1_id = static_strike_base_zap_frequency_ms | |||
|level4_stat1_value = 390 | |||
|level4_stat2_id = static_strike_number_of_beam_targets | |||
|level4_stat2_value = 4 | |||
|level5 = True | |||
|level5_level_requirement = 27 | |||
|level5_damage_effectiveness = 126 | |||
|level5_damage_multiplier = 126.4 | |||
|level5_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | |||
|level5_stat1_id = static_strike_base_zap_frequency_ms | |||
|level5_stat1_value = 380 | |||
|level5_stat2_id = static_strike_number_of_beam_targets | |||
|level5_stat2_value = 4 | |||
|level6 = True | |||
|level6_level_requirement = 31 | |||
|level6_damage_effectiveness = 131 | |||
|level6_damage_multiplier = 130.5 | |||
|level6_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | |||
|level6_stat1_id = static_strike_base_zap_frequency_ms | |||
|level6_stat1_value = 380 | |||
|level6_stat2_id = static_strike_number_of_beam_targets | |||
|level6_stat2_value = 4 | |||
|level7 = True | |||
|level7_level_requirement = 35 | |||
|level7_damage_effectiveness = 135 | |||
|level7_damage_multiplier = 134.6 | |||
|level7_stat_text = Beams Hit Enemies every 0.38 seconds<br>4 maximum Beam Targets | |||
|level7_stat1_id = static_strike_base_zap_frequency_ms | |||
|level7_stat1_value = 380 | |||
|level7_stat2_id = static_strike_number_of_beam_targets | |||
|level7_stat2_value = 4 | |||
|level8 = True | |||
|level8_level_requirement = 38 | |||
|level8_damage_effectiveness = 139 | |||
|level8_damage_multiplier = 138.7 | |||
|level8_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets | |||
|level8_stat1_id = static_strike_base_zap_frequency_ms | |||
|level8_stat1_value = 370 | |||
|level8_stat2_id = static_strike_number_of_beam_targets | |||
|level8_stat2_value = 4 | |||
|level9 = True | |||
|level9_level_requirement = 41 | |||
|level9_damage_effectiveness = 143 | |||
|level9_damage_multiplier = 142.8 | |||
|level9_stat_text = Beams Hit Enemies every 0.37 seconds<br>4 maximum Beam Targets | |||
|level9_stat1_id = static_strike_base_zap_frequency_ms | |||
|level9_stat1_value = 370 | |||
|level9_stat2_id = static_strike_number_of_beam_targets | |||
|level9_stat2_value = 4 | |||
|level10 = True | |||
|level10_level_requirement = 44 | |||
|level10_damage_effectiveness = 147 | |||
|level10_damage_multiplier = 146.9 | |||
|level10_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets | |||
|level10_stat1_id = static_strike_base_zap_frequency_ms | |||
|level10_stat1_value = 360 | |||
|level10_stat2_id = static_strike_number_of_beam_targets | |||
|level10_stat2_value = 5 | |||
|level11 = True | |||
|level11_level_requirement = 47 | |||
|level11_damage_effectiveness = 151 | |||
|level11_damage_multiplier = 151.1 | |||
|level11_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets | |||
|level11_stat1_id = static_strike_base_zap_frequency_ms | |||
|level11_stat1_value = 360 | |||
|level11_stat2_id = static_strike_number_of_beam_targets | |||
|level11_stat2_value = 5 | |||
|level12 = True | |||
|level12_level_requirement = 50 | |||
|level12_damage_effectiveness = 155 | |||
|level12_damage_multiplier = 155.2 | |||
|level12_stat_text = Beams Hit Enemies every 0.36 seconds<br>5 maximum Beam Targets | |||
|level12_stat1_id = static_strike_base_zap_frequency_ms | |||
|level12_stat1_value = 360 | |||
|level12_stat2_id = static_strike_number_of_beam_targets | |||
|level12_stat2_value = 5 | |||
|level13 = True | |||
|level13_level_requirement = 53 | |||
|level13_damage_effectiveness = 159 | |||
|level13_damage_multiplier = 159.3 | |||
|level13_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets | |||
|level13_stat1_id = static_strike_base_zap_frequency_ms | |||
|level13_stat1_value = 350 | |||
|level13_stat2_id = static_strike_number_of_beam_targets | |||
|level13_stat2_value = 5 | |||
|level14 = True | |||
|level14_level_requirement = 56 | |||
|level14_damage_effectiveness = 163 | |||
|level14_damage_multiplier = 163.4 | |||
|level14_stat_text = Beams Hit Enemies every 0.35 seconds<br>5 maximum Beam Targets | |||
|level14_stat1_id = static_strike_base_zap_frequency_ms | |||
|level14_stat1_value = 350 | |||
|level14_stat2_id = static_strike_number_of_beam_targets | |||
|level14_stat2_value = 5 | |||
|level15 = True | |||
|level15_level_requirement = 59 | |||
|level15_damage_effectiveness = 167 | |||
|level15_damage_multiplier = 167.5 | |||
|level15_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets | |||
|level15_stat1_id = static_strike_base_zap_frequency_ms | |||
|level15_stat1_value = 340 | |||
|level15_stat2_id = static_strike_number_of_beam_targets | |||
|level15_stat2_value = 5 | |||
|level16 = True | |||
|level16_level_requirement = 62 | |||
|level16_damage_effectiveness = 172 | |||
|level16_damage_multiplier = 171.6 | |||
|level16_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets | |||
|level16_stat1_id = static_strike_base_zap_frequency_ms | |||
|level16_stat1_value = 340 | |||
|level16_stat2_id = static_strike_number_of_beam_targets | |||
|level16_stat2_value = 5 | |||
|level17 = True | |||
|level17_level_requirement = 64 | |||
|level17_damage_effectiveness = 176 | |||
|level17_damage_multiplier = 175.7 | |||
|level17_stat_text = Beams Hit Enemies every 0.34 seconds<br>5 maximum Beam Targets | |||
|level17_stat1_id = static_strike_base_zap_frequency_ms | |||
|level17_stat1_value = 340 | |||
|level17_stat2_id = static_strike_number_of_beam_targets | |||
|level17_stat2_value = 5 | |||
|level18 = True | |||
|level18_level_requirement = 66 | |||
|level18_damage_effectiveness = 180 | |||
|level18_damage_multiplier = 179.8 | |||
|level18_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets | |||
|level18_stat1_id = static_strike_base_zap_frequency_ms | |||
|level18_stat1_value = 330 | |||
|level18_stat2_id = static_strike_number_of_beam_targets | |||
|level18_stat2_value = 5 | |||
|level19 = True | |||
|level19_level_requirement = 68 | |||
|level19_damage_effectiveness = 184 | |||
|level19_damage_multiplier = 183.9 | |||
|level19_stat_text = Beams Hit Enemies every 0.33 seconds<br>5 maximum Beam Targets | |||
|level19_stat1_id = static_strike_base_zap_frequency_ms | |||
|level19_stat1_value = 330 | |||
|level19_stat2_id = static_strike_number_of_beam_targets | |||
|level19_stat2_value = 5 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 188 | |||
|level20_damage_multiplier = 188 | |||
|level20_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets | |||
|level20_stat1_id = static_strike_base_zap_frequency_ms | |||
|level20_stat1_value = 320 | |||
|level20_stat2_id = static_strike_number_of_beam_targets | |||
|level20_stat2_value = 6 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 192 | |||
|level21_damage_multiplier = 192.1 | |||
|level21_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets | |||
|level21_stat1_id = static_strike_base_zap_frequency_ms | |||
|level21_stat1_value = 320 | |||
|level21_stat2_id = static_strike_number_of_beam_targets | |||
|level21_stat2_value = 6 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 196 | |||
|level22_damage_multiplier = 196.2 | |||
|level22_stat_text = Beams Hit Enemies every 0.32 seconds<br>6 maximum Beam Targets | |||
|level22_stat1_id = static_strike_base_zap_frequency_ms | |||
|level22_stat1_value = 320 | |||
|level22_stat2_id = static_strike_number_of_beam_targets | |||
|level22_stat2_value = 6 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 200 | |||
|level23_damage_multiplier = 200.3 | |||
|level23_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets | |||
|level23_stat1_id = static_strike_base_zap_frequency_ms | |||
|level23_stat1_value = 310 | |||
|level23_stat2_id = static_strike_number_of_beam_targets | |||
|level23_stat2_value = 6 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 204 | |||
|level24_damage_multiplier = 204.4 | |||
|level24_stat_text = Beams Hit Enemies every 0.31 seconds<br>6 maximum Beam Targets | |||
|level24_stat1_id = static_strike_base_zap_frequency_ms | |||
|level24_stat1_value = 310 | |||
|level24_stat2_id = static_strike_number_of_beam_targets | |||
|level24_stat2_value = 6 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 209 | |||
|level25_damage_multiplier = 208.5 | |||
|level25_stat_text = Beams Hit Enemies every 0.30 seconds<br>6 maximum Beam Targets | |||
|level25_stat1_id = static_strike_base_zap_frequency_ms | |||
|level25_stat1_value = 300 | |||
|level25_stat2_id = static_strike_number_of_beam_targets | |||
|level25_stat2_value = 6 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 213 | |||
|level26_damage_multiplier = 212.6 | |||
|level26_stat_text = Beams Hit Enemies every 0.30 seconds<br>6 maximum Beam Targets | |||
|level26_stat1_id = static_strike_base_zap_frequency_ms | |||
|level26_stat1_value = 300 | |||
|level26_stat2_id = static_strike_number_of_beam_targets | |||
|level26_stat2_value = 6 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 217 | |||
|level27_damage_multiplier = 216.7 | |||
|level27_stat_text = Beams Hit Enemies every 0.30 seconds<br>6 maximum Beam Targets | |||
|level27_stat1_id = static_strike_base_zap_frequency_ms | |||
|level27_stat1_value = 300 | |||
|level27_stat2_id = static_strike_number_of_beam_targets | |||
|level27_stat2_value = 6 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 221 | |||
|level28_damage_multiplier = 220.8 | |||
|level28_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets | |||
|level28_stat1_id = static_strike_base_zap_frequency_ms | |||
|level28_stat1_value = 290 | |||
|level28_stat2_id = static_strike_number_of_beam_targets | |||
|level28_stat2_value = 6 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 225 | |||
|level29_damage_multiplier = 224.9 | |||
|level29_stat_text = Beams Hit Enemies every 0.29 seconds<br>6 maximum Beam Targets | |||
|level29_stat1_id = static_strike_base_zap_frequency_ms | |||
|level29_stat1_value = 290 | |||
|level29_stat2_id = static_strike_number_of_beam_targets | |||
|level29_stat2_value = 6 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 229 | |||
|level30_damage_multiplier = 229.1 | |||
|level30_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets | |||
|level30_stat1_id = static_strike_base_zap_frequency_ms | |||
|level30_stat1_value = 280 | |||
|level30_stat2_id = static_strike_number_of_beam_targets | |||
|level30_stat2_value = 7 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 231 | |||
|level31_damage_multiplier = 231.1 | |||
|level31_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets | |||
|level31_stat1_id = static_strike_base_zap_frequency_ms | |||
|level31_stat1_value = 280 | |||
|level31_stat2_id = static_strike_number_of_beam_targets | |||
|level31_stat2_value = 7 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 233 | |||
|level32_damage_multiplier = 233.2 | |||
|level32_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets | |||
|level32_stat1_id = static_strike_base_zap_frequency_ms | |||
|level32_stat1_value = 280 | |||
|level32_stat2_id = static_strike_number_of_beam_targets | |||
|level32_stat2_value = 7 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 235 | |||
|level33_damage_multiplier = 235.2 | |||
|level33_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets | |||
|level33_stat1_id = static_strike_base_zap_frequency_ms | |||
|level33_stat1_value = 280 | |||
|level33_stat2_id = static_strike_number_of_beam_targets | |||
|level33_stat2_value = 7 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 237 | |||
|level34_damage_multiplier = 237.3 | |||
|level34_stat_text = Beams Hit Enemies every 0.28 seconds<br>7 maximum Beam Targets | |||
|level34_stat1_id = static_strike_base_zap_frequency_ms | |||
|level34_stat1_value = 280 | |||
|level34_stat2_id = static_strike_number_of_beam_targets | |||
|level34_stat2_value = 7 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 239 | |||
|level35_damage_multiplier = 239.3 | |||
|level35_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets | |||
|level35_stat1_id = static_strike_base_zap_frequency_ms | |||
|level35_stat1_value = 270 | |||
|level35_stat2_id = static_strike_number_of_beam_targets | |||
|level35_stat2_value = 7 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 241 | |||
|level36_damage_multiplier = 241.4 | |||
|level36_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets | |||
|level36_stat1_id = static_strike_base_zap_frequency_ms | |||
|level36_stat1_value = 270 | |||
|level36_stat2_id = static_strike_number_of_beam_targets | |||
|level36_stat2_value = 7 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 243 | |||
|level37_damage_multiplier = 243.4 | |||
|level37_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets | |||
|level37_stat1_id = static_strike_base_zap_frequency_ms | |||
|level37_stat1_value = 270 | |||
|level37_stat2_id = static_strike_number_of_beam_targets | |||
|level37_stat2_value = 7 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 245 | |||
|level38_damage_multiplier = 245.5 | |||
|level38_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets | |||
|level38_stat1_id = static_strike_base_zap_frequency_ms | |||
|level38_stat1_value = 270 | |||
|level38_stat2_id = static_strike_number_of_beam_targets | |||
|level38_stat2_value = 7 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 248 | |||
|level39_damage_multiplier = 247.5 | |||
|level39_stat_text = Beams Hit Enemies every 0.27 seconds<br>7 maximum Beam Targets | |||
|level39_stat1_id = static_strike_base_zap_frequency_ms | |||
|level39_stat1_value = 270 | |||
|level39_stat2_id = static_strike_number_of_beam_targets | |||
|level39_stat2_value = 7 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 250 | |||
|level40_damage_multiplier = 249.6 | |||
|level40_stat_text = Beams Hit Enemies every 0.26 seconds<br>7 maximum Beam Targets | |||
|level40_stat1_id = static_strike_base_zap_frequency_ms | |||
|level40_stat1_value = 260 | |||
|level40_stat2_id = static_strike_number_of_beam_targets | |||
|level40_stat2_value = 7 | |||
|level1_strength_requirement = 21 | |||
|level1_intelligence_requirement = 14 | |||
|level1_experience = 0 | |||
|level2_strength_requirement = 25 | |||
|level2_intelligence_requirement = 17 | |||
|level2_experience = 15249 | |||
|level3_strength_requirement = 30 | |||
|level3_intelligence_requirement = 21 | |||
|level3_experience = 56766 | |||
|level4_strength_requirement = 35 | |||
|level4_intelligence_requirement = 24 | |||
|level4_experience = 138749 | |||
|level5_strength_requirement = 41 | |||
|level5_intelligence_requirement = 28 | |||
|level5_experience = 286717 | |||
|level6_strength_requirement = 46 | |||
|level6_intelligence_requirement = 32 | |||
|level6_experience = 537274 | |||
|level7_strength_requirement = 51 | |||
|level7_intelligence_requirement = 36 | |||
|level7_experience = 942360 | |||
|level8_strength_requirement = 55 | |||
|level8_intelligence_requirement = 38 | |||
|level8_experience = 1390078 | |||
|level9_strength_requirement = 59 | |||
|level9_intelligence_requirement = 41 | |||
|level9_experience = 2005396 | |||
|level10_strength_requirement = 63 | |||
|level10_intelligence_requirement = 44 | |||
|level10_experience = 2840035 | |||
|level11_strength_requirement = 67 | |||
|level11_intelligence_requirement = 47 | |||
|level11_experience = 4410795 | |||
|level12_strength_requirement = 71 | |||
|level12_intelligence_requirement = 49 | |||
|level12_experience = 6044782 | |||
|level13_strength_requirement = 75 | |||
|level13_intelligence_requirement = 52 | |||
|level13_experience = 8195812 | |||
|level14_strength_requirement = 79 | |||
|level14_intelligence_requirement = 55 | |||
|level14_experience = 11008001 | |||
|level15_strength_requirement = 83 | |||
|level15_intelligence_requirement = 58 | |||
|level15_experience = 16107361 | |||
|level16_strength_requirement = 87 | |||
|level16_intelligence_requirement = 60 | |||
|level16_experience = 25508092 | |||
|level17_strength_requirement = 90 | |||
|level17_intelligence_requirement = 62 | |||
|level17_experience = 40781458 | |||
|level18_strength_requirement = 92 | |||
|level18_intelligence_requirement = 64 | |||
|level18_experience = 67068040 | |||
|level19_strength_requirement = 95 | |||
|level19_intelligence_requirement = 66 | |||
|level19_experience = 129958630 | |||
|level20_strength_requirement = 98 | |||
|level20_intelligence_requirement = 68 | |||
|level20_experience = 342004647 | |||
|level21_strength_requirement = 100 | |||
|level21_intelligence_requirement = 70 | |||
|radius = 19 | |||
|release_version = 1.3.0 | |||
|quest_reward1_type = quest | |||
|quest_reward1_quest = The Siren's Cadence | |||
|quest_reward1_quest_id = a1q3 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Templar,Marauder,Scion | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = The Siren's Cadence | |||
|quest_reward2_quest_id = a1q3 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Duelist,Marauder,Ranger,Scion,Templar | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
{{refimprove}} | |||
'''Static Strike''' is a [[melee]] [[strike]] [[attack]] [[active skill|skill]] that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored. | |||
==Skill functions and interactions== | |||
* '''Static energy:''' The initial hit applies static energy to the player, activating the beam effect for three seconds. | |||
* '''Chain:''' The beams possess the [[Chaining]] tag, start with +1 chain,<ref><nowiki>https://www.pathofexile.com/forum/view-thread/2513456</nowiki></ref> and can spread through packs if the user has additional chains from some source such as {{il|Chain Support}} or {{il|Touch of Anguish}}. | |||
* '''Melee:''' The beams qualify as melee damage, making Static Strike capable of maintaining effects like {{il|Fortify Support}} for a long time. | |||
*'''Area of Effect:''' The beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage. | |||
*'''Beam damage''' is considered damage from the attack that granted static energy. Properties that apply to entire attacks such as {{il|Ruthless Support}} or exertion by {{il|Intimidating Cry}} or {{il|Ambush}} will apply to both the strike and the beams for their full duration, unless removed by beams from a new attack. | |||
==Gem level progression== | |||
{{Skill progression | |||
|c1_header = # maximum Beam Targets | |||
|c1_abbr = Beam<br>targets | |||
|c1_pattern_extract = (%d+) maximum Beam Targets | |||
|c1_pattern_value = %d | |||
|c2_header = Beams Hit Enemies every x seconds | |||
|c2_abbr = Beams Hit Rate | |||
|c2_pattern_extract = Beams Hit Enemies every (%d%.*%d*) seconds | |||
|c2_pattern_value = %s | |||
}} | |||
{{Item acquisition}} | |||
{{Skill enchantment modifier list}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.23.0| | |||
* Quality now provides 0-20% increased Beam frequency, instead of 0-20% increased Skill Effect Duration. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* The following [[Strike|Skills]] no longer have “+0-2 to Melee Strike Range”: {{il|Dominating Blow}}, {{il|Double Strike}}, {{il|Vaal Double Strike}}, {{il|Dual Strike}}, {{il|Elemental Hit}}, {{il|Frenzy}}, {{il|Infernal Blow}}, {{il|Pestilent Strike}}, {{il|Puncture}}, {{il|Riposte}}, [[Static Strike]], {{il|Smite}}, {{il|Viper Strike}}, and {{il|Wild Strike}}. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 188% of Base Damage, and has 188% Effectiveness of Added Damage at gem level 20 (previously 150%). | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Now has a base duration of 3 seconds (from 2). | |||
}} | |||
{{Version history table row|3.12.0| | |||
* Now has alternative gem quality. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Now deals base Damage and has an added Damage effectiveness of 110% at gem level 1 (from 107%), up to 150% at gem level 20 (from 160%). | |||
* Now has a base duration of 2 seconds (from 4). | |||
* Now converts 50% of Physical Damage to Lightning Damage (from 60%). | |||
* No longer causes beams to deal 60% less Damage while Stationary and 40% less Damage while Moving. | |||
* Beams now deal 40% less Damage at all gem levels. | |||
* No longer creates a stacking buff, and no longer gains 10% increased Beam frequency per Buff Stack. | |||
* Beams now hit enemies every 0.4 seconds at gem level 1, down to 0.32 seconds at gem level 20 (from 0.4 seconds at all gem levels). | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 107% at gem level 1 (from 100%), up to 160% at gem level 20 (from 146%). | |||
* Now chains an additional time at all gem levels. | |||
}} | |||
{{Version history table row|3.4.0| | |||
* Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21) | |||
}} | |||
{{Version history table row|3.3.0| | |||
* Now correctly states that the explosion cannot be evaded or dodged. | |||
}} | |||
{{Version history table row|3.1.0| | |||
* Radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account. | |||
}} | |||
{{Version history table row|2.6.0| | |||
* Static Strike's radius has increased from 16 to 19 units. | |||
* Static Strike gains 1 additional unit of radius every 5 levels. | |||
* No longer gain increased area of effect radius. | |||
* Static Strike no longer has any variance in the size of the explosion between uses. | |||
}} | |||
{{Version history table row|2.4.0| | |||
* 16% more damage at gem level 20. | |||
* Now gains 1% increased area of effect per level. | |||
}} | |||
{{Version history table row|2.1.0| | |||
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | |||
}} | |||
{{Version history table row|2.0.0| | |||
* Now grants 0.5% increased area of effect radius per 1% of quality (was 0.75% per 1% quality). | |||
* The explosions now deal 40% Less Damage (from 30% Less Damage). | |||
* The Radius of the explosions has been reduced from 18 to 16 and the explosions now have a 20% variance in area of effect. | |||
}} | |||
{{Version history table row|1.3.0c| | |||
* Fixed a bug where Static Strike's to-hit checks did not alternate hands correctly while [[dual wielding]]. | |||
}} | |||
{{Version history table row|1.3.0| | |||
* Static Strike has been added to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{Reflist}} | |||
{{Navbox Skills}} | |||
[[ru:Статичный разряд]] |
Latest revision as of 20:17, 29 May 2024
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-188)% of base
Effectiveness of Added Damage: (110-188)%
AoE Radius: 19Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
Base duration is 3.00 seconds
Beams Hit Enemies every (0.40-0.32) seconds
Chains +1 Times
Beams deal 40% less Damage
(4-6) maximum Beam Targets
Additional Effects From 1-20% Quality:
(1-20)% increased Beam frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 12Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemStaticStrike
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Static Strike is a melee strike attack skill that builds up static energy on you whenever you strike an enemy, rapidly dealing damage to nearby enemies while you have energy stored.
Skill functions and interactions
- Static energy: The initial hit applies static energy to the player, activating the beam effect for three seconds.
- Chain: The beams possess the Chaining tag, start with +1 chain,[1] and can spread through packs if the user has additional chains from some source such as Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Chaining rangeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Touch of AnguishTouch of Anguish
Imperial ClawClaw
Physical Damage: (65-75) to (195-215)
Critical Strike Chance: (7.80-8.40)%
Attacks per Second: 1.60
Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage
30% increased Cold Damage
(30-40)% increased Critical Strike Chance
20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Skills Chain an additional time while at maximum Frenzy Charges
10% chance to Freeze
Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you.
Wield the cold touch of death like
a splinter of your own shattered heart.. - Melee: The beams qualify as melee damage, making Static Strike capable of maintaining effects like Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
Supported Skills deal (10-19)% more Melee Damage
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Fortification DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. for a long time. - Area of Effect: The beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions to Area Damage.
- Beam damage is considered damage from the attack that granted static energy. Properties that apply to entire attacks such as Ruthless SupportRuthless SupportSlam, Support, Melee, Attack, Strike
Icon: u
Level: (1-20)
Cost & Reservation Multiplier: 120%Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (70-98)% more Melee Damage
Ruthless Blows with Supported Skills deal (70-98)% more Damage with
Ailments caused by Melee Hits
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or exertion by Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds
(0-38)% increased Warcry Speed
Enemies Taunted by this Warcry are Intimidated
Counts total Power of Enemies in Range
Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
Exerts the next 2 Melee Attacks you perform
Exerted Attacks deal Double Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or AmbushAmbushCritical, Spell, Movement, Duration, Travel
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.30 secRequires Level 34Teleports you to a nearby enemy, applying a buff to you for a short duration and blinding the enemy for a secondary duration. Performing a melee attack with a One-Handed Weapon removes the buff to exert that attack.Base duration is 1.50 seconds
Base secondary duration is 3.00 seconds
Buff is removed to Exert the next Melee Attack you perform
Attacks Exerted by this Skill cannot be Exerted by other Skills
Exerted Attacks have +25% to Critical Strike Chance
Exerted Attacks have +(100-138)% to Critical Strike Multiplier
Additional Effects From 1-20% Quality:
Exerted Attacks have +(0.5-10)% to Critical Strike ChancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will apply to both the strike and the beams for their full duration, unless removed by beams from a new attack.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Beam targets | Beams Hit Rate | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 110% | 110% | 4 | 0.40 | 0 | 0 |
2 | 15 | 25 | 17 | 114% | 114.1% | 4 | 0.40 | 15249 | 15249 |
3 | 19 | 30 | 21 | 118% | 118.2% | 4 | 0.39 | 41517 | 56766 |
4 | 23 | 35 | 24 | 122% | 122.3% | 4 | 0.39 | 81983 | 138749 |
5 | 27 | 41 | 28 | 126% | 126.4% | 4 | 0.38 | 147968 | 286717 |
6 | 31 | 46 | 32 | 131% | 130.5% | 4 | 0.38 | 250557 | 537274 |
7 | 35 | 51 | 36 | 135% | 134.6% | 4 | 0.38 | 405086 | 942360 |
8 | 38 | 55 | 38 | 139% | 138.7% | 4 | 0.37 | 447718 | 1390078 |
9 | 41 | 59 | 41 | 143% | 142.8% | 4 | 0.37 | 615318 | 2005396 |
10 | 44 | 63 | 44 | 147% | 146.9% | 5 | 0.36 | 834639 | 2840035 |
11 | 47 | 67 | 47 | 151% | 151.1% | 5 | 0.36 | 1570760 | 4410795 |
12 | 50 | 71 | 49 | 155% | 155.2% | 5 | 0.36 | 1633987 | 6044782 |
13 | 53 | 75 | 52 | 159% | 159.3% | 5 | 0.35 | 2151030 | 8195812 |
14 | 56 | 79 | 55 | 163% | 163.4% | 5 | 0.35 | 2812189 | 11008001 |
15 | 59 | 83 | 58 | 167% | 167.5% | 5 | 0.34 | 5099360 | 16107361 |
16 | 62 | 87 | 60 | 172% | 171.6% | 5 | 0.34 | 9400731 | 25508092 |
17 | 64 | 90 | 62 | 176% | 175.7% | 5 | 0.34 | 15273366 | 40781458 |
18 | 66 | 92 | 64 | 180% | 179.8% | 5 | 0.33 | 26286582 | 67068040 |
19 | 68 | 95 | 66 | 184% | 183.9% | 5 | 0.33 | 62890590 | 129958630 |
20 | 70 | 98 | 68 | 188% | 188% | 6 | 0.32 | 212046017 | 342004647 |
21 | 72 | 100 | 70 | 192% | 192.1% | 6 | 0.32 | N/A | N/A |
22 | 74 | N/A | N/A | 196% | 196.2% | 6 | 0.32 | N/A | N/A |
23 | 76 | N/A | N/A | 200% | 200.3% | 6 | 0.31 | N/A | N/A |
24 | 78 | N/A | N/A | 204% | 204.4% | 6 | 0.31 | N/A | N/A |
25 | 80 | N/A | N/A | 209% | 208.5% | 6 | 0.30 | N/A | N/A |
26 | 82 | N/A | N/A | 213% | 212.6% | 6 | 0.30 | N/A | N/A |
27 | 84 | N/A | N/A | 217% | 216.7% | 6 | 0.30 | N/A | N/A |
28 | 86 | N/A | N/A | 221% | 220.8% | 6 | 0.29 | N/A | N/A |
29 | 88 | N/A | N/A | 225% | 224.9% | 6 | 0.29 | N/A | N/A |
30 | 90 | N/A | N/A | 229% | 229.1% | 7 | 0.28 | N/A | N/A |
31 | 91 | N/A | N/A | 231% | 231.1% | 7 | 0.28 | N/A | N/A |
32 | 92 | N/A | N/A | 233% | 233.2% | 7 | 0.28 | N/A | N/A |
33 | 93 | N/A | N/A | 235% | 235.2% | 7 | 0.28 | N/A | N/A |
34 | 94 | N/A | N/A | 237% | 237.3% | 7 | 0.28 | N/A | N/A |
35 | 95 | N/A | N/A | 239% | 239.3% | 7 | 0.27 | N/A | N/A |
36 | 96 | N/A | N/A | 241% | 241.4% | 7 | 0.27 | N/A | N/A |
37 | 97 | N/A | N/A | 243% | 243.4% | 7 | 0.27 | N/A | N/A |
38 | 98 | N/A | N/A | 245% | 245.5% | 7 | 0.27 | N/A | N/A |
39 | 99 | N/A | N/A | 248% | 247.5% | 7 | 0.27 | N/A | N/A |
40 | 100 | N/A | N/A | 250% | 249.6% | 7 | 0.26 | N/A | N/A |
Item acquisition
Static Strike can drop anywhere.
Recipes
Static Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
The Siren's Cadence Act 1 Nessa | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Static Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Static Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Static Strike Damage | helmet 75 |
Enchantment Static Strike Duration 1 | 66 | Merciless Labyrinth | 30% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Duration 2 | 75 | Eternal Labyrinth | 45% increased Static Strike Duration | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 1 | 66 | Merciless Labyrinth | Static Strike has +1 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Maximum Beam Targets 2 | 75 | Eternal Labyrinth | Static Strike has +2 maximum Beam Targets | helmet 75 |
Enchantment Static Strike Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Static Strike Area of Effect | helmet 75 |
Enchantment Static Strike Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Static Strike Area of Effect | helmet 75 |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.16.0 |
|
3.15.0 |
|
3.13.0 |
|
3.12.0 |
|
3.11.0 |
|
3.7.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.0c |
|
1.3.0 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/2513456