Heavy Strike: Difference between revisions
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{{ | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
|name = Heavy Strike | |name = Heavy Strike | ||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemHeavyStrike | |metadata_id = Metadata/Items/Gems/SkillGemHeavyStrike | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, Melee, Strike | |gem_tags = Attack, Melee, Strike | ||
Line 19: | Line 17: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 1 | |required_level = 1 | ||
|quality_type1_weight = 1 | |||
|quality_type1_weight = | |quality_type1_stat_text = (1-20)% chance to deal Double Damage | ||
|quality_type1_stat_text = 1% | |quality_type1_stat1_id = chance_to_deal_double_damage_% | ||
|quality_type1_stat1_id = | |||
|quality_type1_stat1_value = 1000 | |quality_type1_stat1_value = 1000 | ||
| | |static_cost_amounts = 5 | ||
|static_cost_types = Mana | |||
| | |||
|static_attack_speed_multiplier = 85 | |static_attack_speed_multiplier = 85 | ||
|static_stat1_id = global_knockback | |static_stat1_id = global_knockback | ||
Line 40: | Line 28: | ||
|static_stat2_id = base_stun_threshold_reduction_+% | |static_stat2_id = base_stun_threshold_reduction_+% | ||
|static_stat2_value = 25 | |static_stat2_value = 25 | ||
|static_stat3_id = | |static_stat3_id = melee_range_+ | ||
|static_stat3_value = | |static_stat3_value = 2 | ||
|stat_text = | |stat_text = Knocks Enemies Back on Hit<br>25% reduced Enemy Stun Threshold<br>+0.2 metres to Melee Strike Range<br>(20-39)% chance to deal Double Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
|level1_damage_effectiveness = 195 | |level1_damage_effectiveness = 195 | ||
|level1_damage_multiplier = 195 | |level1_damage_multiplier = 195 | ||
|level1_stat_text = | |level1_stat_text = 20% chance to deal Double Damage | ||
|level1_stat1_id = | |level1_stat1_id = chance_to_deal_double_damage_% | ||
|level1_stat1_value = | |level1_stat1_value = 20 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 2 | |level2_level_requirement = 2 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 201 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 201.2 | ||
|level2_stat_text = | |level2_stat_text = 21% chance to deal Double Damage | ||
|level2_stat1_id = | |level2_stat1_id = chance_to_deal_double_damage_% | ||
|level2_stat1_value = | |level2_stat1_value = 21 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 4 | |level3_level_requirement = 4 | ||
|level3_damage_effectiveness = | |level3_damage_effectiveness = 207 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 207.4 | ||
|level3_stat_text = | |level3_stat_text = 22% chance to deal Double Damage | ||
|level3_stat1_id = | |level3_stat1_id = chance_to_deal_double_damage_% | ||
|level3_stat1_value = | |level3_stat1_value = 22 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 7 | |level4_level_requirement = 7 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 214 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 213.6 | ||
|level4_stat_text = | |level4_stat_text = 23% chance to deal Double Damage | ||
|level4_stat1_id = | |level4_stat1_id = chance_to_deal_double_damage_% | ||
|level4_stat1_value = | |level4_stat1_value = 23 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 11 | |level5_level_requirement = 11 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 220 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 219.8 | ||
|level5_stat_text = | |level5_stat_text = 24% chance to deal Double Damage | ||
|level5_stat1_id = | |level5_stat1_id = chance_to_deal_double_damage_% | ||
|level5_stat1_value = | |level5_stat1_value = 24 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 16 | |level6_level_requirement = 16 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 226 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 226.1 | ||
|level6_stat_text = | |level6_stat_text = 25% chance to deal Double Damage | ||
|level6_stat1_id = | |level6_stat1_id = chance_to_deal_double_damage_% | ||
|level6_stat1_value = | |level6_stat1_value = 25 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 20 | |level7_level_requirement = 20 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 232 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 232.3 | ||
|level7_stat_text = | |level7_stat_text = 26% chance to deal Double Damage | ||
|level7_stat1_id = | |level7_stat1_id = chance_to_deal_double_damage_% | ||
|level7_stat1_value = | |level7_stat1_value = 26 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 24 | |level8_level_requirement = 24 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 238 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 238.5 | ||
|level8_stat_text = | |level8_stat_text = 27% chance to deal Double Damage | ||
|level8_stat1_id = | |level8_stat1_id = chance_to_deal_double_damage_% | ||
|level8_stat1_value = | |level8_stat1_value = 27 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 245 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 244.7 | ||
|level9_stat_text = | |level9_stat_text = 28% chance to deal Double Damage | ||
|level9_stat1_id = | |level9_stat1_id = chance_to_deal_double_damage_% | ||
|level9_stat1_value = | |level9_stat1_value = 28 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 32 | |level10_level_requirement = 32 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 251 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 250.9 | ||
|level10_stat_text = | |level10_stat_text = 29% chance to deal Double Damage | ||
|level10_stat1_id = | |level10_stat1_id = chance_to_deal_double_damage_% | ||
|level10_stat1_value = | |level10_stat1_value = 29 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 36 | |level11_level_requirement = 36 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 257 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 257.1 | ||
|level11_stat_text = | |level11_stat_text = 30% chance to deal Double Damage | ||
|level11_stat1_id = | |level11_stat1_id = chance_to_deal_double_damage_% | ||
|level11_stat1_value = | |level11_stat1_value = 30 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 40 | |level12_level_requirement = 40 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 263 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 263.3 | ||
|level12_stat_text = | |level12_stat_text = 31% chance to deal Double Damage | ||
|level12_stat1_id = | |level12_stat1_id = chance_to_deal_double_damage_% | ||
|level12_stat1_value = | |level12_stat1_value = 31 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 44 | |level13_level_requirement = 44 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 270 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 269.5 | ||
|level13_stat_text = | |level13_stat_text = 32% chance to deal Double Damage | ||
|level13_stat1_id = | |level13_stat1_id = chance_to_deal_double_damage_% | ||
|level13_stat1_value = | |level13_stat1_value = 32 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 48 | |level14_level_requirement = 48 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 276 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 275.7 | ||
|level14_stat_text = | |level14_stat_text = 33% chance to deal Double Damage | ||
|level14_stat1_id = | |level14_stat1_id = chance_to_deal_double_damage_% | ||
|level14_stat1_value = | |level14_stat1_value = 33 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 282 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 281.9 | ||
|level15_stat_text = | |level15_stat_text = 34% chance to deal Double Damage | ||
|level15_stat1_id = | |level15_stat1_id = chance_to_deal_double_damage_% | ||
|level15_stat1_value = | |level15_stat1_value = 34 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 56 | |level16_level_requirement = 56 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 288 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 288.2 | ||
|level16_stat_text = | |level16_stat_text = 35% chance to deal Double Damage | ||
|level16_stat1_id = | |level16_stat1_id = chance_to_deal_double_damage_% | ||
|level16_stat1_value = | |level16_stat1_value = 35 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 60 | |level17_level_requirement = 60 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 294 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 294.4 | ||
|level17_stat_text = | |level17_stat_text = 36% chance to deal Double Damage | ||
|level17_stat1_id = | |level17_stat1_id = chance_to_deal_double_damage_% | ||
|level17_stat1_value = | |level17_stat1_value = 36 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 301 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 300.6 | ||
|level18_stat_text = | |level18_stat_text = 37% chance to deal Double Damage | ||
|level18_stat1_id = | |level18_stat1_id = chance_to_deal_double_damage_% | ||
|level18_stat1_value = | |level18_stat1_value = 37 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 307 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 306.8 | ||
|level19_stat_text = | |level19_stat_text = 38% chance to deal Double Damage | ||
|level19_stat1_id = | |level19_stat1_id = chance_to_deal_double_damage_% | ||
|level19_stat1_value = | |level19_stat1_value = 38 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 313 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 313 | ||
|level20_stat_text = | |level20_stat_text = 39% chance to deal Double Damage | ||
|level20_stat1_id = | |level20_stat1_id = chance_to_deal_double_damage_% | ||
|level20_stat1_value = | |level20_stat1_value = 39 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 319 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 319.2 | ||
|level21_stat_text = | |level21_stat_text = 40% chance to deal Double Damage | ||
|level21_stat1_id = | |level21_stat1_id = chance_to_deal_double_damage_% | ||
|level21_stat1_value = | |level21_stat1_value = 40 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 325 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 325.4 | ||
|level22_stat_text = | |level22_stat_text = 41% chance to deal Double Damage | ||
|level22_stat1_id = | |level22_stat1_id = chance_to_deal_double_damage_% | ||
|level22_stat1_value = | |level22_stat1_value = 41 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 332 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 331.6 | ||
|level23_stat_text = | |level23_stat_text = 42% chance to deal Double Damage | ||
|level23_stat1_id = | |level23_stat1_id = chance_to_deal_double_damage_% | ||
|level23_stat1_value = | |level23_stat1_value = 42 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 338 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 337.8 | ||
|level24_stat_text = | |level24_stat_text = 43% chance to deal Double Damage | ||
|level24_stat1_id = | |level24_stat1_id = chance_to_deal_double_damage_% | ||
|level24_stat1_value = | |level24_stat1_value = 43 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 344 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 344.1 | ||
|level25_stat_text = | |level25_stat_text = 44% chance to deal Double Damage | ||
|level25_stat1_id = | |level25_stat1_id = chance_to_deal_double_damage_% | ||
|level25_stat1_value = | |level25_stat1_value = 44 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 350 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 350.3 | ||
|level26_stat_text = | |level26_stat_text = 45% chance to deal Double Damage | ||
|level26_stat1_id = | |level26_stat1_id = chance_to_deal_double_damage_% | ||
|level26_stat1_value = | |level26_stat1_value = 45 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 356 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 356.5 | ||
|level27_stat_text = | |level27_stat_text = 46% chance to deal Double Damage | ||
|level27_stat1_id = | |level27_stat1_id = chance_to_deal_double_damage_% | ||
|level27_stat1_value = | |level27_stat1_value = 46 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 363 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 362.7 | ||
|level28_stat_text = | |level28_stat_text = 47% chance to deal Double Damage | ||
|level28_stat1_id = | |level28_stat1_id = chance_to_deal_double_damage_% | ||
|level28_stat1_value = | |level28_stat1_value = 47 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 369 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 368.9 | ||
|level29_stat_text = | |level29_stat_text = 48% chance to deal Double Damage | ||
|level29_stat1_id = | |level29_stat1_id = chance_to_deal_double_damage_% | ||
|level29_stat1_value = | |level29_stat1_value = 48 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 375 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 375.1 | ||
|level30_stat_text = | |level30_stat_text = 49% chance to deal Double Damage | ||
|level30_stat1_id = | |level30_stat1_id = chance_to_deal_double_damage_% | ||
|level30_stat1_value = | |level30_stat1_value = 49 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 378 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 378.2 | ||
|level31_stat_text = | |level31_stat_text = 49% chance to deal Double Damage | ||
|level31_stat1_id = | |level31_stat1_id = chance_to_deal_double_damage_% | ||
|level31_stat1_value = | |level31_stat1_value = 49 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 381 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 381.3 | ||
|level32_stat_text = | |level32_stat_text = 50% chance to deal Double Damage | ||
|level32_stat1_id = | |level32_stat1_id = chance_to_deal_double_damage_% | ||
|level32_stat1_value = | |level32_stat1_value = 50 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 384 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 384.4 | ||
|level33_stat_text = | |level33_stat_text = 50% chance to deal Double Damage | ||
|level33_stat1_id = | |level33_stat1_id = chance_to_deal_double_damage_% | ||
|level33_stat1_value = | |level33_stat1_value = 50 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 388 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 387.5 | ||
|level34_stat_text = | |level34_stat_text = 51% chance to deal Double Damage | ||
|level34_stat1_id = | |level34_stat1_id = chance_to_deal_double_damage_% | ||
|level34_stat1_value = | |level34_stat1_value = 51 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 391 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 390.6 | ||
|level35_stat_text = | |level35_stat_text = 51% chance to deal Double Damage | ||
|level35_stat1_id = | |level35_stat1_id = chance_to_deal_double_damage_% | ||
|level35_stat1_value = | |level35_stat1_value = 51 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 394 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 393.7 | ||
|level36_stat_text = | |level36_stat_text = 52% chance to deal Double Damage | ||
|level36_stat1_id = | |level36_stat1_id = chance_to_deal_double_damage_% | ||
|level36_stat1_value = | |level36_stat1_value = 52 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 397 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 396.8 | ||
|level37_stat_text = | |level37_stat_text = 52% chance to deal Double Damage | ||
|level37_stat1_id = | |level37_stat1_id = chance_to_deal_double_damage_% | ||
|level37_stat1_value = | |level37_stat1_value = 52 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 400 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 399.9 | ||
|level38_stat_text = | |level38_stat_text = 53% chance to deal Double Damage | ||
|level38_stat1_id = | |level38_stat1_id = chance_to_deal_double_damage_% | ||
|level38_stat1_value = | |level38_stat1_value = 53 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 403 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 403.1 | ||
|level39_stat_text = | |level39_stat_text = 53% chance to deal Double Damage | ||
|level39_stat1_id = | |level39_stat1_id = chance_to_deal_double_damage_% | ||
|level39_stat1_value = | |level39_stat1_value = 53 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 406 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 406.2 | ||
|level40_stat_text = | |level40_stat_text = 54% chance to deal Double Damage | ||
|level40_stat1_id = | |level40_stat1_id = chance_to_deal_double_damage_% | ||
|level40_stat1_value = | |level40_stat1_value = 54 | ||
|level1_strength_requirement = 0 | |level1_strength_requirement = 0 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 364: | Line 352: | ||
|level20_experience = 342051651 | |level20_experience = 342051651 | ||
|level21_strength_requirement = 159 | |level21_strength_requirement = 159 | ||
|inventory_icon = Heavy Strike | |||
|release_version = 0.9.3 | |release_version = 0.9.3 | ||
|quest_reward1_type = vendor | |quest_reward1_type = vendor | ||
Line 391: | Line 380: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
| c1_header | | c1_abbr = Double<br>Damage<br>Chance | ||
| c1_header = x% chance to deal Double Damage | |||
| c1_pattern_extract = | | c1_pattern_extract = (%d+)%% chance to deal Double Damage | ||
| c1_pattern_value | | c1_pattern_value = %d%% | ||
}} | }} | ||
Line 402: | Line 391: | ||
{{Skill threshold jewel list|stat_id=jewel_heavy_strike}} | {{Skill threshold jewel list|stat_id=jewel_heavy_strike}} | ||
{{Skill enchantment modifier list}} | |||
==Modifiers== | |||
{{modifier table | |||
|q_tables=mod_stats, spawn_weights | |||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID | |||
|q_where= | |||
mod_stats.id LIKE "%heavy_strike%" | |||
AND generation_type NOT IN (3,10) | |||
|stat_text=1 | |||
|spawn_weights=1 | |||
|level=1 | |||
|domain=1 | |||
|generation_type=1 | |||
}} | |||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.23.0| | ||
* Quality now provides 0-20% chance to deal Double Damage, instead of 0-20% increased Stun Duration on enemies and 0-20% increased Damage. | |||
}} | |||
{{Version history table row|3.17.0| | |||
* Heavy Strike now has 20% chance to deal Double Damage at gem level 1 (unchanged), up to 39% at gem level 20 (previously 20%). | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Now has "+2 to Melee Strike Range" at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20). | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%). | * Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%). | ||
{{Version history table row|3.13.0 | }} | ||
{{Version history table row|3.13.0| | |||
* Now deals base weapon damage and has an added damage effectiveness of 195% at gem level 1 (from 176%), up to 250% at gem level 20 (from 222%). | * Now deals base weapon damage and has an added damage effectiveness of 195% at gem level 1 (from 176%), up to 250% at gem level 20 (from 222%). | ||
{{Version history table row|3.12. | }} | ||
{{Version history table row|3.12.4| | |||
* Divergent Heavy Strike (whose quality grants reduced Knockback Distance) can no longer cause enemies to be pulled towards you when the gem has greater than 20% quality. At 20% quality, the skill will not provide any Knockback effect. | |||
}} | |||
{{Version history table row|3.12.0| | |||
* Now has alternative [[gem]] quality. | * Now has alternative [[gem]] quality. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 176% at gem level 1 (from 150%), up to 222% at gem level 20 (from 194%). | * Now deals base damage equal to, and has an added damage effectiveness of, 176% at gem level 1 (from 150%), up to 222% at gem level 20 (from 194%). | ||
* Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2). | * Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2). | ||
Line 419: | Line 438: | ||
* Now has an attack speed multiplier of 85%. | * Now has an attack speed multiplier of 85%. | ||
* Now gains 1% increased Stun Duration on enemies and 1% increased damage per 1% gem quality (previously only gained increased stun duration on enemies). | * Now gains 1% increased Stun Duration on enemies and 1% increased damage per 1% gem quality (previously only gained increased stun duration on enemies). | ||
{{Version history table row|3.4.0 | }} | ||
{{Version history table row|3.4.0| | |||
* Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21) | * Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21) | ||
{{Version history table row|2.4.0 | }} | ||
{{Version history table row|2.4.0| | |||
* 5% more damage at gem level 20. | * 5% more damage at gem level 20. | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | * Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards. | ||
{{Version history table row|2.0.0 | }} | ||
{{Version history table row|2.0.0| | |||
* Now grants 1% increased stun duration per 1% quality (quality no longer affects attack speed). | * Now grants 1% increased stun duration per 1% quality (quality no longer affects attack speed). | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The mana cost of all skills has been revised. | * The mana cost of all skills has been revised. | ||
{{Version history table row|0.11.6 | }} | ||
{{Version history table row|0.11.6| | |||
* Heavy Strike: reduced stun threshold reduction from 30% to 25%. | * Heavy Strike: reduced stun threshold reduction from 30% to 25%. | ||
{{Version history table row|0.10.2 | }} | ||
{{Version history table row|0.10.2| | |||
* Heavy Strike's physical damage now increases by 5% per level rather than 4%. | * Heavy Strike's physical damage now increases by 5% per level rather than 4%. | ||
{{Version history table row|0.9.12qq | }} | ||
{{Version history table row|0.9.12qq| | |||
* Heavy Strike's 50% damage bonus now affects support gems and elemental damage. <br> It is now represented as Damage Effectiveness. | * Heavy Strike's 50% damage bonus now affects support gems and elemental damage. <br> It is now represented as Damage Effectiveness. | ||
{{Version history table row|0.9.12e | }} | ||
{{Version history table row|0.9.12e| | |||
* Fixed a client crash that could occur when using a Duelist and Heavy Strike with certain weapon combinations. | * Fixed a client crash that could occur when using a Duelist and Heavy Strike with certain weapon combinations. | ||
{{Version history table row|0.9.3 | }} | ||
* Heavy Strike | {{Version history table row|0.9.3| | ||
* Added new skill prototype - Heavy Strike: Attacks the enemy with a forceful blow, knocking them back. Requires an Axe, Mace or Two-Handed Weapon. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Тяжёлый удар]] | [[ru:Тяжёлый удар]] |
Latest revision as of 18:54, 29 May 2024
Level: (1-20)
Cost: 5 Mana
Attack Speed: 85% of base
Attack Damage: (195-313)% of base
Effectiveness of Added Damage: (195-313)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
+0.2 metres to Melee Strike Range
(20-39)% chance to deal Double Damage
Additional Effects From 1-20% Quality:
(1-20)% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemHeavyStrike
Heavy Strike is an melee strike attack skill that hits and knocks back an enemy, using a mace, axe, sword or any two-handed weapon. Each hit has a chance to deal double damage.
Skill functions and interactions
- Dual Wielding: Dual wielders can use Heavy Strike as long as both of their weapons are an axe, sword or mace, the attack will alternate between weapons.
- Reduced Enemy Stun Threshold: This modifier increases the chance that enemies struck by Heavy Strike are stunned. This is additive with other reduced Enemy Stun Threshold modifiers, such as from Stun SupportStun SupportSupport
Icon: t
Level: (1-20)Requires Level 8Supports any skill that hits enemies, making it easier to stun enemies with those skills.Supported Skills have (30-49)% reduced Enemy Stun Threshold
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% chance to double Stun DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Gem level progression
Level | Damage Effectiveness | Attack Damage | Double Damage Chance | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 1 | 0 | 195% | 195% | 20% | 0 | 0 |
2 | 2 | 0 | 201% | 201.2% | 21% | 70 | 70 |
3 | 4 | 16 | 207% | 207.4% | 22% | 308 | 378 |
4 | 7 | 22 | 214% | 213.6% | 23% | 1554 | 1932 |
5 | 11 | 31 | 220% | 219.8% | 24% | 6667 | 8599 |
6 | 16 | 41 | 226% | 226.1% | 25% | 26047 | 34646 |
7 | 20 | 50 | 232% | 232.3% | 26% | 49725 | 84371 |
8 | 24 | 58 | 238% | 238.5% | 27% | 95714 | 180085 |
9 | 28 | 67 | 245% | 244.7% | 28% | 169595 | 349680 |
10 | 32 | 75 | 251% | 250.9% | 29% | 283759 | 633439 |
11 | 36 | 83 | 257% | 257.1% | 30% | 453996 | 1087435 |
12 | 40 | 92 | 263% | 263.3% | 31% | 703128 | 1790563 |
13 | 44 | 100 | 270% | 269.5% | 32% | 1061223 | 2851786 |
14 | 48 | 109 | 276% | 275.7% | 33% | 2065870 | 4917656 |
15 | 52 | 117 | 282% | 281.9% | 34% | 2507110 | 7424766 |
16 | 56 | 125 | 288% | 288.2% | 35% | 5798936 | 13223702 |
17 | 60 | 134 | 294% | 294.4% | 36% | 15083919 | 28307621 |
18 | 64 | 142 | 301% | 300.6% | 37% | 27792735 | 56100356 |
19 | 67 | 148 | 307% | 306.8% | 38% | 43869739 | 99970095 |
20 | 70 | 155 | 313% | 313% | 39% | 242081556 | 342051651 |
21 | 72 | 159 | 319% | 319.2% | 40% | N/A | N/A |
22 | 74 | N/A | 325% | 325.4% | 41% | N/A | N/A |
23 | 76 | N/A | 332% | 331.6% | 42% | N/A | N/A |
24 | 78 | N/A | 338% | 337.8% | 43% | N/A | N/A |
25 | 80 | N/A | 344% | 344.1% | 44% | N/A | N/A |
26 | 82 | N/A | 350% | 350.3% | 45% | N/A | N/A |
27 | 84 | N/A | 356% | 356.5% | 46% | N/A | N/A |
28 | 86 | N/A | 363% | 362.7% | 47% | N/A | N/A |
29 | 88 | N/A | 369% | 368.9% | 48% | N/A | N/A |
30 | 90 | N/A | 375% | 375.1% | 49% | N/A | N/A |
31 | 91 | N/A | 378% | 378.2% | 49% | N/A | N/A |
32 | 92 | N/A | 381% | 381.3% | 50% | N/A | N/A |
33 | 93 | N/A | 384% | 384.4% | 50% | N/A | N/A |
34 | 94 | N/A | 388% | 387.5% | 51% | N/A | N/A |
35 | 95 | N/A | 391% | 390.6% | 51% | N/A | N/A |
36 | 96 | N/A | 394% | 393.7% | 52% | N/A | N/A |
37 | 97 | N/A | 397% | 396.8% | 52% | N/A | N/A |
38 | 98 | N/A | 400% | 399.9% | 53% | N/A | N/A |
39 | 99 | N/A | 403% | 403.1% | 53% | N/A | N/A |
40 | 100 | N/A | 406% | 406.2% | 54% | N/A | N/A |
Item acquisition
Heavy Strike can drop anywhere.
Recipes
Heavy Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
In addition, Heavy Strike is the starting skill gem for Marauder. It drops after killing the first monster of the game, Hungry Corpse.
Threshold jewels
The following threshold jewels augment Heavy Strike:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item | Limit | Radius | Stats | Drop Enabled |
---|---|---|---|---|
Weight of the EmpireWeight of the Empire Crimson JewelLimited to: 2 Radius: Medium(8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double DamageOndar not only betrayed his emperor, He betrayed his friend. And in his dying moments, Chitus ensured, That Ondar felt the full weight of his guilt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 2 | Medium | (8-12)% increased Global Physical Damage With at least 40 Strength in Radius, Heavy Strike has a 20% chance to deal Double Damage | 0 |
Related helmet enchantments
The following helmet enchantments affect Heavy Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Heavy Strike Attack Speed 1 | 66 | Merciless Labyrinth | 10% increased Heavy Strike Attack Speed | helmet 100 |
Enchantment Heavy Strike Attack Speed 2 | 75 | Eternal Labyrinth | 15% increased Heavy Strike Attack Speed | helmet 100 |
Enchantment Heavy Strike Damage 1 | 66 | Merciless Labyrinth | 25% increased Heavy Strike Damage | helmet 100 |
Enchantment Heavy Strike Damage 2 | 75 | Eternal Labyrinth | 40% increased Heavy Strike Damage | helmet 100 |
Enchantment Heavy Strike Double Damage 1 | 66 | Merciless Labyrinth | Heavy Strike has a 8% chance to deal Double Damage | helmet 100 |
Enchantment Heavy Strike Double Damage 2 | 75 | Eternal Labyrinth | Heavy Strike has a 12% chance to deal Double Damage | helmet 100 |
Modifiers
Name | Domain | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|---|
WeaponTreeSkillHeavyStrikeBoneshatter | Item | Crucible Passive Skill Tree | 1 | Trigger Level 20 Bone Corpses when you Stun an Enemy with Heavy Strike or Boneshatter | sword 500 staff 1000 sceptre 1000 mace 1000 axe 1000 shield 500 |
Alternate skill effects
Heavy Strike has the following alternate skill effects:
Item | Effect(s) |
---|
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.17.0 |
|
3.16.0 |
|
3.15.0 |
|
3.13.0 |
|
3.12.4 |
|
3.12.0 |
|
3.7.0 |
|
3.4.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
1.2.0 |
|
0.11.6 |
|
0.10.2 |
|
0.9.12qq |
|
0.9.12e |
|
0.9.3 |
|