Thundersight: Difference between revisions
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(Add 3.19.0 version history, 3.19 legacy variant, temp text for updated mod) |
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|class_id = Helmet | |class_id = Helmet | ||
|base_item = Solaris Circlet | |base_item = Solaris Circlet | ||
|drop_level = 74 | |||
|explicit1 = LocalIncreasedEnergyShieldPercentUnique__23 | |explicit1 = LocalIncreasedEnergyShieldPercentUnique__23 | ||
|explicit2 = LightningResistUnique__19_ | |explicit2 = LightningResistUnique__19_ | ||
|explicit3 = ElementalDamageUnique__3 | |explicit3 = ElementalDamageUnique__3 | ||
| | |explicit4 = AlternateLightningAilmentUnique__1__ | ||
|flavour_text = See creation as it is, energetic and storming. | |flavour_text = See creation as it is, energetic and storming. | ||
|release_version = 3.5.0 | |release_version = 3.5.0 | ||
}} | }} | ||
Line 18: | Line 18: | ||
==Legacy variants== | ==Legacy variants== | ||
Thundersight has [[legacy variant]] | Thundersight has a [[legacy variant]]. | ||
{{legacy variant table header}} | {{legacy variant table header}} | ||
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* +(30-40)% to Lightning Resistance | * +(30-40)% to Lightning Resistance | ||
* (30-40)% increased Elemental Damage | * (30-40)% increased Elemental Damage | ||
* {{c|mod|25% chance to | * {{c|mod|(25)% chance to Sap Enemies}} | ||
* Cannot inflict Shock | * Cannot inflict Shock | ||
* {{c|mod|10% increased Elemental Damage per Sextant affecting the area}} | * {{c|mod|10% increased Elemental Damage per Sextant affecting the area}} | ||
}} | }} | ||
{{Legacy variant table end}} | {{Legacy variant table end}} | ||
It is not common among legacy mod, but using a {{il|Divine Orb}} will delete the {{c|mod|10% increased Elemental Damage per Sextant affecting the area}} mod, as it has a new default value = 0 set by the dev. | |||
==See also== | ==See also== | ||
Line 39: | Line 41: | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.19.0| | {{Version history table row|3.19.0| | ||
* No longer has 10% increased Elemental Damage per Sextant affecting the area. | * '''A {{il|Divine Orb}} can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:''' | ||
* Now has 25-50% chance to Sap Enemies (previously 25%). | * No longer has {{c|mod|10% increased Elemental Damage per Sextant affecting the area}}. | ||
* Now has {{c|mod|25-50% chance to Sap Enemies}} (previously 25%). | |||
}} | }} | ||
{{Version history table row|3.5.0| | {{Version history table row|3.5.0| |
Latest revision as of 16:47, 29 May 2024
Thundersight
Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Lightning Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to Sap Enemies
Cannot inflict ShockSee creation as it is, energetic and storming.
Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Lightning Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to Sap Enemies
Cannot inflict ShockSee creation as it is, energetic and storming.
Acquisition
Drop level: 74Vendor Offer
6x Alchemy Shard
7x Alteration ShardMetadata
Item class: Helmet
Drop level: 74Vendor Offer
6x Alchemy Shard
7x Alteration ShardMetadata
Item class: Helmet
Thundersight is a unique Solaris CircletSolaris CircletEnergy Shield: (60-68)Requires Level 59, 122 Int that gives the player the chance to Sap.
Item acquisition
Thundersight can drop anywhere. It can be chanced.
Recipes
Thundersight can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
3 | Sambodhi's WisdomSambodhi's Wisdom3Armour Quality: +30%No blade conquers sin; guide a sinner to virtue, unveil their lost sight— your eyes, too, see in everyone the inner child, no matter their might. | Random armour with 30% quality | A |
7 | PrejudicePrejudice7Item Influenced ItemOne who is blinded by their past may only see a sliver of the present. | Random influenced item | A |
6 | Costly CurioCostly Curio6Item Double-Influenced Item"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking." | Random double-influenced item | A |
8 | Arrogance of the VaalArrogance of the Vaal8Item Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. | Random two-implicit corrupted item | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Legacy variants
Thundersight has a legacy variant.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.19.0 |
|
It is not common among legacy mod, but using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. will delete the 10% increased Elemental Damage per Sextant affecting the area mod, as it has a new default value = 0 set by the dev.
See also
- FlamesightFlamesight
Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Fire Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to Scorch Enemies
Cannot inflict IgniteSee creation as it was, aflame and frantic. - GalesightGalesight
Solaris CircletEnergy Shield: (204-258)Requires Level 59, 122 Int(240-280)% increased Energy Shield
+(30-40)% to Cold Resistance
(30-40)% increased Elemental Damage
(25-50)% chance to inflict Brittle
Cannot inflict Freeze or ChillSee creation as it will be, frozen and silent.
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.5.0 |
|