The Dark Seer (Mana ES): Difference between revisions
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|rarity_id = unique | |rarity_id = unique | ||
|name = The Dark Seer | |name = The Dark Seer | ||
|class_id = Sceptre | |class_id = Sceptre | ||
|base_item = Shadow Sceptre | |base_item = Shadow Sceptre | ||
|explicit1 = | |explicit1 = GlobalSpellGemsLevelUnique__1 | ||
|explicit2 = GlobalChanceToBlindOnHitUniqueSceptre8 | |explicit2 = GlobalChanceToBlindOnHitUniqueSceptre8 | ||
|explicit3 = BlindDoesNotAffectHitChanceUnique__1 | |explicit3 = BlindDoesNotAffectHitChanceUnique__1 | ||
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|explicit6 = ManaPerLevelUnique__1 | |explicit6 = ManaPerLevelUnique__1 | ||
|flavour_text = Feed on the light of the living,<br>Bring darkness to all I see,<br>Until we are one in shadow. | |flavour_text = Feed on the light of the living,<br>Bring darkness to all I see,<br>Until we are one in shadow. | ||
|release_version = 1.2.0 | |release_version = 1.2.0 | ||
| | |is_drop_restricted = true | ||
|drop_text | |drop_monsters = Metadata/Monsters/LeagueSanctum/Boss/Lycia2BossMap | ||
|drop_text = Drops from Nightmare of Lycia in {{il|Sanctuary Map}}. | |||
}} | }} | ||
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'''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}}, one of three attainable variants. | '''The Dark Seer''' is a [[unique]] {{il|Shadow Sceptre}}, one of three attainable variants. | ||
==Mechanics== | |||
* {{stl|Blind}} | |||
* {{stl|Malediction (debuff)|Malediction}} | |||
{{Item acquisition}} | {{Item acquisition}} | ||
Prior to its rework in [[version 3.24.0]], The Dark Seer was considered a [[Beyond]] [[league-specific]] item. | |||
==Legacy variants== | ==Legacy variants== | ||
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{{legacy variant table header}} | {{legacy variant table header}} | ||
{{legacy variant table row|3.11.0|22% increased Elemental Damage| | {{legacy variant table row|3.24.0 | ||
| | |||
* 22% increased Elemental Damage | |||
| | |||
* {{c|mod|(40-60)% increased Global Damage}} | |||
* 10% Global chance to Blind Enemies on hit | |||
* Unaffected by Blind | |||
* Enemies Blinded by you have Malediction | |||
* {{c|mod|+1 Maximum Energy Shield per Level}} | |||
* {{c|mod|+1 Maximum Mana per Level}} | |||
}} | |||
{{legacy variant table row|3.11.0 | |||
| | |||
* 22% increased Elemental Damage | |||
| | |||
* {{c|mod|(30-50)% increased Global Damage}} | |||
* {{c|mod|7% Global chance to Blind Enemies on hit}} | |||
* {{c|mod|Cannot be Blinded}} | |||
* {{c|mod|+1 Maximum Energy Shield per Level}} | |||
* {{c|mod|+1 Maximum Mana per Level}} | |||
}} | |||
{{legacy variant table row|3.0.0 | |||
| | |||
* 22% increased Elemental Damage | |||
| | |||
* {{c|mod|(30-50)% increased Global Damage}} | |||
* {{c|mod|7% Global chance to Blind Enemies on hit}} | |||
* {{c|mod|+1 Mana gained on Kill per Level}} | |||
* {{c|mod|+1 Energy Shield gained on Kill per Level}} | |||
* {{c|mod|Cannot be Blinded}} | |||
}} | |||
{{legacy variant table row|2.3.0 | |||
| | |||
* {{c|mod|15(30)% increased Elemental Damage}}{{efn|name=Reroll legacy implicit}} | |||
| | |||
* {{c|mod|(30-50)% increased Global Damage}} | * {{c|mod|(30-50)% increased Global Damage}} | ||
* {{c|mod|7% Global chance to Blind Enemies on hit}} | * {{c|mod|7% Global chance to Blind Enemies on hit}} | ||
* {{c|mod|+1 Mana gained on Kill per Level}} | |||
* {{c|mod|+1 Energy Shield gained on Kill per Level}} | |||
* {{c|mod|Cannot be Blinded}} | * {{c|mod|Cannot be Blinded}} | ||
}} | }} | ||
{{ | {{Legacy variant table end}} | ||
==Gallery== | ==Gallery== | ||
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.24.0| | ||
* There are five new Tier 17 Maps in total. For each of their bosses, an existing unique item has been removed from the core drop pool, and now exclusively has a chance to drop from these bosses. These unique items have been rebalanced to be fitting rewards for the content: | |||
** The Dark Seer Unique Sceptre now has +2 to Level of All Spell Skill Gems, +1-2 Maximum Mana per Level (previously +1), +1-2 Maximum Energy Shield per Level (previously +1), and It no longer has 40-60% increased Global Damage. A {{il|Divine Orb}} can be used to obtain the updated values on existing items. | |||
** Enemies Blinded by you have Malediction (previously Enemies Blinded while you are Blinded), this change applies to existing items. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Now causes Blind to not affect your chance to hit, rather than preventing Blind. | * Now causes Blind to not affect your chance to hit, rather than preventing Blind. | ||
* Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction. | * Now grants 40-60% increased Global Damage (from 30-50%), 10% Global chance to Blind enemies on Hit (from 7%), and while you are Blinded, enemies Blinded by you have Malediction. | ||
{{ | }} | ||
{{Version history table row|3.0.0| | |||
* No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level. | * No longer grants Mana or Energy Shield on kill. Now grants two of: 1 Maximum Life per level, 1 Maximum Mana per level or 1 Maximum Energy Shield per level. | ||
{{ | }} | ||
{{Version history table row|2.6.0| | |||
* Base type damage increased to 29-44 (up from 25-37). | * Base type damage increased to 29-44 (up from 25-37). | ||
* Base type critical strike chance reduced to 6.5% (down from 6.2%). | * Base type critical strike chance reduced to 6.5% (down from 6.2%). | ||
{{ | }} | ||
*The implicits on | {{Version history table row|2.3.0| | ||
{{ | * The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%. | ||
}} | |||
{{Version history table row|1.2.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
|} | }} | ||
{{Version history table end}} | |||
==Notes== | |||
{{Notelist|notes= | |||
{{efn|name=Reroll legacy implicit|Using a {{il|Blessed Orb}} on a legacy The Dark Seer with the implicit modifier {{c|mod|15% increased Elemental Damage}} will increase the value of that modifier to 30%.<ref name="Legacy Implicit" />}} | |||
}} | |||
==References== | |||
{{reflist|refs= | |||
<ref name="Legacy Implicit">{{cite web|author=Rory |date=June 8, 2016|title=Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.|url=https://www.pathofexile.com/forum/view-thread/1675630/page/1#p13353054|publisher=Official Path of Exile forums|accessdate=December 8, 2020}}</ref> | |||
}} | |||
{{Navbox Unique Items}} | {{Navbox Unique Items}} | ||
[[Category:Unique | [[Category:Unique sceptres with 3D art]] | ||
[[ru:Темный провидец (Мана ЭЩ)]] | [[ru:Темный провидец (Мана ЭЩ)]] |
Latest revision as of 16:42, 29 May 2024
Shadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage+2 to Level of all Spell Skill Gems
10% Global chance to Blind Enemies on hit
Unaffected by Blind
Enemies Blinded by you have Malediction
+(1-2) Maximum Energy Shield per Level
+(1-2) Maximum Mana per LevelFeed on the light of the living,
Bring darkness to all I see,
Until we are one in shadow.
Drop restricted
Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17Modifiable only with Chaos OrbsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..Vendor Offer
22x Alchemy ShardWeapon DPS
Physical: 45.6
Phys+Chaos: 45.6
Total: 45.6Metadata
Item class: Sceptre
The Dark Seer is a unique Shadow SceptreShadow SceptreSceptre
Physical Damage: 29-44
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 32, 52 Str, 62 Int22% increased Elemental Damage, one of three attainable variants.
Mechanics
Item acquisition
The Dark Seer has restrictions on where or how it can drop. It cannot be chanced.
Drops from Nightmare of Lycia in Sanctuary MapSanctuary MapMap Level: 84
Map Tier: 17Modifiable only with Chaos OrbsVoices. Visions. Violence.
They will haunt these grounds for all of eternity.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Monster restrictions
This item can be acquired from the following monsters:
Prior to its rework in version 3.24.0, The Dark Seer was considered a Beyond league-specific item.
Legacy variants
The Dark Seer has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.24.0 |
|
3.11.0 |
|
3.0.0 |
|
2.3.0 |
|
Gallery
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.11.0 |
|
3.0.0 |
|
2.6.0 |
|
2.3.0 |
|
1.2.0 |
|
Notes
- ↑ Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy The Dark Seer with the implicit modifier 15% increased Elemental Damage will increase the value of that modifier to 30%.[1]
References
- ↑ Rory (June 8, 2016). "Re: Using a Blessed Orb on wands and sceptres from before 2.3 will not update them to new values.". Official Path of Exile forums. Retrieved December 8, 2020.