Modifier:MapPlayerElementalEquilibriumMap2Tier: Difference between revisions

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>OmegaK2
m (PyPoE/ExporterBot/1.0.0a0: Mod updater)
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
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{{Mod
{{Mod
|id                             = MapPlayerElementalEquilibriumMap2Tier
|id                               = MapPlayerElementalEquilibriumMap2Tier
|name                            = of Balance
|mod_groups                       = MapPlayerElementalEquilibrium
|mod_group                       = MapPlayerElementalEquilibrium
|domain                           = 5
|domain                         = 5
|generation_type                 = 2
|generation_type                 = 2
|required_level                   = 1
|required_level                 = 1
|name                            = of Balance
|mod_type                       = MapPlayerElementalEquilibriumMap2Tier
|mod_type                         = MapPlayerElementalEquilibriumMap2Tier
|stat_text                       = 10% increased Quantity of Items found in this Area<br>5% increased Rarity of Items found in this Area<br>Players have Elemental Equilibrium<br>+10% Monster pack size
|stat_text                       = 10% increased Quantity of Items found in this Area<br>5% increased Rarity of Items found in this Area<br>Players cannot inflict Exposure<br>10% increased Pack size
|stat1_id                       = map_item_drop_quantity_+%
|stat1_id                         = map_item_drop_quantity_+%
|stat1_min                       = 10
|stat1_min                       = 10
|stat1_max                       = 10
|stat1_max                       = 10
|stat2_id                       = map_item_drop_rarity_+%
|stat2_id                         = map_item_drop_rarity_+%
|stat2_min                       = 5
|stat2_min                       = 5
|stat2_max                       = 5
|stat2_max                       = 5
|stat3_id                       = map_player_has_elemental_equilibrium_keystone
|stat3_id                         = map_player_cannot_expose
|stat3_min                       = 1
|stat3_min                       = 1
|stat3_max                       = 1
|stat3_max                       = 1
|stat4_id                       = map_pack_size_+%
|stat4_id                         = map_pack_size_+%
|stat4_min                       = 10
|stat4_min                       = 10
|stat4_max                       = 10
|stat4_max                       = 10
|spawn_weight1_tag               = secret_area
|spawn_weight1_tag               = uber_tier_map
|spawn_weight1_value             = 0
|spawn_weight1_value             = 0
|spawn_weight2_tag               = old_map
|spawn_weight2_tag               = secret_area
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|spawn_weight3_tag               = default
|spawn_weight3_tag               = old_map
|spawn_weight3_value            = 1000
|spawn_weight3_value              = 0
|spawn_weight4_tag                = default
|spawn_weight4_value              = 0
|tags                            = elemental_damage, damage, elemental
}}
}}

Latest revision as of 05:21, 31 March 2024

Mod IDMapPlayerElementalEquilibriumMap2Tier
Nameof Balance
GroupsMapPlayerElementalEquilibrium
Mod typeMapPlayerElementalEquilibriumMap2Tier
Mod domainArea (5)
Generation typeSuffix (2)
Req. level1
Effect10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
Players cannot inflict Exposure
10% increased Pack size
Granted buff ID
Granted buff value
Granted skill
Tagselemental_damage, damage, elemental
Tier Text
Stats
#Stat IDMinimumMaximum
1map_item_drop_quantity_+%1010
2map_item_drop_rarity_+%55
3map_player_cannot_expose11
4map_pack_size_+%1010
Spawn weights
#TagWeight
1uber_tier_map0
2secret_area0
3old_map0
4default0
Generation weights
#TagWeight
Modifier sell price
#Item

MapPlayerElementalEquilibriumMap2Tier is the internal ID of modifier of Balance.