Skill:HeraldOfAgonyMinionMortarDragonHunter: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 20
|static_stat1_value                      = 20
|static_stat2_id                        = main_hand_base_maximum_attack_distance
|static_stat2_id                        = base_is_projectile
|static_stat2_value                      = 50
|static_stat2_value                      = 1
|static_stat3_id                        = projectile_minimum_range
|static_stat3_id                        = distribute_additional_projectiles_over_contact_points
|static_stat3_value                      = 10
|static_stat3_value                      = 1
|static_stat4_id                        = projectile_spread_radius
|static_stat4_id                        = is_area_damage
|static_stat4_value                      = 20
|static_stat4_value                      = 1
|static_stat5_id                        = active_skill_attack_speed_+%_final
|static_stat5_id                        = main_hand_base_maximum_attack_distance
|static_stat5_value                      = -35
|static_stat5_value                      = 50
|static_stat6_id                        = number_of_additional_projectiles
|static_stat6_id                        = projectile_minimum_range
|static_stat6_value                      = 5
|static_stat6_value                      = 10
|static_stat7_id                        = is_area_damage
|static_stat7_id                        = projectile_spread_radius
|static_stat7_value                      = 1
|static_stat7_value                      = 20
|static_stat8_id                        = base_is_projectile
|static_stat8_id                        = visual_hit_effect_chaos_is_green
|static_stat8_value                      = 1
|static_stat8_value                      = 1
|static_stat9_id                        = distribute_additional_projectiles_over_contact_points
|static_stat9_id                        = number_of_additional_projectiles
|static_stat9_value                      = 1
|static_stat9_value                      = 5
|static_stat10_id                        = visual_hit_effect_chaos_is_green
|static_stat10_id                        = active_skill_attack_speed_+%_final
|static_stat10_value                    = 1
|static_stat10_value                    = -35
|stat_text                              = 35% less Attack Speed<br>Fires 5 additional Projectiles
|stat_text                              = Fires 5 additional Projectiles<br>35% less Attack Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
}}
}}

Latest revision as of 14:15, 19 August 2023

Skill IdHeraldOfAgonyMinionMortarDragonHunter
Cast Time2.00 sec
Level Req.1
Attack Speed100% of base
Attack Damage40% of base
Effectiveness of Added Damage40%
Stored Uses1
Cooldown7.50 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Fires 5 additional Projectiles
35% less Attack Speed

HeraldOfAgonyMinionMortarDragonHunter is the internal id of an unnamed skill.