Skill:MeleeAtAnimationSpeedFire: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 75 | |static_damage_multiplier = 75 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = action_attack_or_cast_time_uses_animation_length | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = projectile_uses_contact_position | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = skill_can_fire_arrows | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = skill_can_fire_wand_projectiles | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|static_stat5_id = | |static_stat5_id = use_scaled_contact_offset | ||
|static_stat5_value = 1 | |static_stat5_value = 1 | ||
|static_stat6_id = | |static_stat6_id = skill_physical_damage_%_to_convert_to_fire | ||
|static_stat6_value = | |static_stat6_value = 75 | ||
|stat_text = Deals (0-200)% more Damage<br>75% of Physical Damage Converted to Fire Damage | |stat_text = Deals (0-200)% more Damage<br>75% of Physical Damage Converted to Fire Damage | ||
|level1 = True | |level1 = True |
Latest revision as of 12:50, 19 August 2023
Name | Default Attack |
---|---|
Skill Id | MeleeAtAnimationSpeedFire |
Icon | |
Cast Time | 1.00 sec |
Level Req. | (1-84) |
Attack Speed | 100% of base |
Attack Damage | 75% of base |
Effectiveness of Added Damage | 100% |
Strike your foes down with a powerful blow. | |
Deals (0-200)% more Damage 75% of Physical Damage Converted to Fire Damage |
MeleeAtAnimationSpeedFire is the internal id of the skill Default Attack.