Modifier:ManaGainPerTargetUnique~~2: Difference between revisions

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{{Mod
{{Mod
|id                             = ManaGainPerTargetUnique__2
|id                               = ManaGainPerTargetUnique__2
|name                            =
|mod_groups                       = ManaGainPerTarget
|mod_group                       = ManaGainPerTarget
|domain                           = 1
|domain                         = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                   = 1
|required_level                 = 1
|mod_type                         = ManaGainPerTargetLocal
|tier_text                      =
|stat_text                       = Grants 2 [[Mana]] per Enemy [[Hit]]
|mod_type                       = ManaGainPerTargetLocal
|stat1_id                         = local_mana_gain_per_target
|stat_text                       = +2 [[Mana]] gained for each Enemy [[Hit|hit]] by [[Attack|Attacks]]
|stat1_min                       = 2
|stat1_id                       = local_mana_gain_per_target
|stat1_max                       = 2
|stat1_min                       = 2
|tags                             = resource, mana, attack
|stat1_max                       = 2
|sell_price1_name                 = Alchemy Shard
|tags                           = mana
|sell_price1_amount               = 2
|sell_price1_name               = Alchemy Shard
|sell_price1_amount             = 2
}}
}}

Latest revision as of 12:32, 2 January 2023

Mod IDManaGainPerTargetUnique__2
Name
GroupsManaGainPerTarget
Mod typeManaGainPerTargetLocal
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
EffectGrants 2 Mana per Enemy Hit
Granted buff ID
Granted buff value
Granted skill
Tagsresource, mana, attack
Tier Text
Stats
#Stat IDMinimumMaximum
1local_mana_gain_per_target22
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
2Alchemy Shard
The correct title of this page is ManaGainPerTargetUnique__2. It appears incorrectly here due to technical restrictions.


ManaGainPerTargetUnique__2 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Quill RainQuill Rain
Short Bow
Bow
Physical Damage: 12-32
Critical Strike Chance: 5.00%
Attacks per Second: 3.00
Requires Level 5, 26 Dex+(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
Grants 2 Mana per Enemy Hit
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
30% less Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
Replica Quill RainReplica Quill Rain
Short Bow
Bow
Physical Damage: 12-32
Critical Strike Chance: 5.00%
Attacks per Second: (1.88-1.95)
Requires Level 5, 26 DexSocketed Gems are Supported by Level 1 Arrow Nova
+(10-20) to Dexterity
100% increased Physical Damage
(25-30)% increased Attack Speed
Grants 2 Mana per Enemy Hit
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
"How did you manage to lodge arrows in every single test subject and researcher in Lab Three simultaneously?"
- Doctor Bircus