Modifier:LocalIncreasedEvasionAndEnergyShieldUnique~~12: Difference between revisions

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{{Mod
{{Mod
|id                              = LocalIncreasedEvasionAndEnergyShieldUnique__12
|id                              = LocalIncreasedEvasionAndEnergyShieldUnique__12
|mod_group                        = DefencesPercent
|mod_groups                      = DefencesPercent
|domain                          = 1
|domain                          = 1
|generation_type                  = 3
|generation_type                  = 3
Line 10: Line 10:
|stat1_min                        = 180
|stat1_min                        = 180
|stat1_max                        = 220
|stat1_max                        = 220
|tags                            = defences, jewellery_defense
|tags                            = energy_shield, evasion, defences
|sell_price1_name                = Alteration Shard
|sell_price1_name                = Alteration Shard
|sell_price1_amount              = 3
|sell_price1_amount              = 3
}}
}}

Latest revision as of 01:05, 6 December 2022

Mod IDLocalIncreasedEvasionAndEnergyShieldUnique__12
Name
GroupsDefencesPercent
Mod typeLocalEvasionAndEnergyShield
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect(180-220)% increased Evasion and Energy Shield
Granted buff ID
Granted buff value
Granted skill
Tagsenergy_shield, evasion, defences
Tier Text
Stats
#Stat IDMinimumMaximum
1local_evasion_and_energy_shield_+%180220
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard
The correct title of this page is LocalIncreasedEvasionAndEnergyShieldUnique__12. It appears incorrectly here due to technical restrictions.


LocalIncreasedEvasionAndEnergyShieldUnique__12 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
Farrul's BiteFarrul's Bite
Harlequin Mask
Evasion: (439-592)
Energy Shield: (89-121)
Requires Level 57, 64 Dex, 64 IntGrants Level 20 Aspect of the Cat Skill
(180-220)% increased Evasion and Energy Shield
+(25-35)% to Cold Resistance
+1% to Critical Strike Chance while affected by Aspect of the Cat
Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth
(40-50)% increased Damage with Hits and Ailments against Blinded Enemies
It is a fool who strikes the turtle's shell. The First of the Plains teaches us to exploit weaknesses, and where no weakness can be found, to create one.