Modifier:LocalIncreasedPhysicalDamagePercentUnique~~24: Difference between revisions
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{{Mod | {{Mod | ||
|id | |id = LocalIncreasedPhysicalDamagePercentUnique__24 | ||
| | |mod_groups = LocalPhysicalDamagePercent | ||
|domain = 1 | |||
|domain | |generation_type = 3 | ||
|generation_type | |required_level = 1 | ||
|required_level | |mod_type = LocalPhysicalDamagePercent | ||
|mod_type | |stat_text = (280-320)% increased [[Physical Damage]] | ||
|stat_text | |stat1_id = local_physical_damage_+% | ||
|stat1_id | |stat1_min = 280 | ||
|stat1_min | |stat1_max = 320 | ||
|stat1_max | |tags = physical_damage, damage, physical, attack | ||
|tags | |sell_price1_name = Alteration Shard | ||
|sell_price1_name | |sell_price1_amount = 5 | ||
|sell_price1_amount | |||
}} | }} |
Latest revision as of 01:01, 6 December 2022
Mod ID | LocalIncreasedPhysicalDamagePercentUnique__24 |
---|---|
Name | |
Groups | LocalPhysicalDamagePercent |
Mod type | LocalPhysicalDamagePercent |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (280-320)% increased Physical Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, damage, physical, attack |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | local_physical_damage_+% | 280 | 320 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
The correct title of this page is LocalIncreasedPhysicalDamagePercentUnique__24. It appears incorrectly here due to technical restrictions.
LocalIncreasedPhysicalDamagePercentUnique__24 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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Uul-Netol's EmbraceUul-Netol's Embrace Vaal AxeTwo Handed Axe Physical Damage: (395.2-436.8) to (661.2-730.8) Critical Strike Chance: 5.00% Attacks per Second: (0.80-0.86) Weapon Range: 1.3 metresRequires Level 64, 158 Str, 76 Dex25% chance to Maim on HitTrigger Level 20 Bone Nova when you Hit a Bleeding Enemy (280-320)% increased Physical Damage (30-25)% reduced Attack Speed 25% chance to cause Bleeding on HitAt last she holds us, and so we turn to dust. |