Physical and Chaos Damage: Difference between revisions
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(→Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.) |
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|2.1.0 | {{Version history table row|2.1.0| | ||
* Changes related to damage from Poison, Chaos and Damage over time. | * Changes related to damage from Poison, Chaos and Damage over time. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
{{Version history table row|1.0.3 | }} | ||
{{Version history table row|1.0.3| | |||
* New groups of passives have been added for Chaos Damage and Damage over Time. | * New groups of passives have been added for Chaos Damage and Damage over Time. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 13:42, 25 July 2022
Physical and Chaos Damage is a basic passive skill that grants increased physical damage and chaos damage.
Version history
Version | Changes |
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2.1.0 |
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1.2.0 |
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1.0.3 |
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