Elementalist: Difference between revisions
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The '''Elementalist''' is an [[Ascendancy class]] for [[Witch]]es. | The '''Elementalist''' is an [[Ascendancy class]] for [[Witch]]es. | ||
== | ==Overview== | ||
Elementalists deal in all things elemental. They have access to conditional but powerful | Elementalists deal in all things elemental. They can enhance the power of elemental [[ailment]]s to be more powerful, even against bosses, and make them compatible with other damage types. They also have access to [[Mastermind of Discord]] to make elemental [[Exposure]] more powerful, [[Heart of Destruction]] to gain powerful conditional offensive bonuses, and [[Bastion of Elements]] to ward off against elemental damage. Finally, Elementalists have access to [[golem]]-related skills, which not only enhance their survivability, but also give bigger enhancements to your own character the more golems you have active. | ||
<!--Needs to be rewritten after 3.13 | |||
==Strategy== | |||
As a brief overview, a high level Elementalist built from a [[Witch]] that focused her build on combat spells of a single element can have MANY, possibly ALL, of the following attributes: | |||
* Exceptionally powerful and fast-firing combat spells, through both her direct spells and Totems, that easily inflict Ailments | |||
* Complete immunity to Reflection damage from her spells | |||
* Multiple very powerful and surprisingly resilient Golems that are immune to elemental damage, and who are permanently on fire burning everything that gets near them | |||
* Strong elemental damage resistances, and even some Physical damage resistance if she puts out a Chaos Golem | |||
* Strong resists to every Elemental Ailment | |||
*Health regeneration as strong as if she has a high-grade Life Flask in effect on her permanently. | |||
For reference: | |||
{{Query skill gems | |||
|where=items.name LIKE "%Golem%" | |||
}} | |||
Some additional notes: | |||
* The Carrion Golem is easily the most useless of the Golem types for an Elementalist. Its buff has no effect on her or her other Golems; it is intended for a [[Necromancer]] instead. | |||
* There are Golems of all three gem colors, needing all three baseline stats to get to strong levels, and all three have useful buffs. While you won't have any problems with Blue ones, focusing in both other colors and therefore needing high levels in both Strength (for Red) and Dexterity (for Green) to get the Golems to high levels is a risky, unfocused spread of your passive points. It is more effective to heavily focus in just one; of the two, Strength for Red skills is generally considered more useful for an Elementalist for both the sizeable damage boost from a Fire Golem (which also affects spell damage), the sizeable health regeneration gained from a Stone Golem, the [[Spell Totem Support]] and [[Multiple Totems Support]] gems for your Totem turrets, the natural increase in Life Points and the improved options for potentially wearing one or more decent [[Armour]] boosting items to help close your one and only defense gap against Physical attacks. Dexterity on the other hand lets you boost the Ice Golem where only half of its buff helps (Combat spells do not depend on Accuracy which also nullifies the Accuracy boost from Dexterity points, so only the Critical Strike Chance will help), a couple of the support gems that boost projectile counts and don't need to be a very high level to be useful, the natural boost to Evasion to help avoid physical attacks (which is less effective than the damage drop from Strength-based Armour) and not much else. | |||
*If you have the "baseline" 4 golems available from [[Liege of the Primordial]], [[Elemancer]], and [[Golem Commander]] (plus its two prerequisite [[Golem Life and Buff Effect]]) passives, the Golem buffs will be at 370% effectiveness. | |||
* Given the very sizeable number of active attack, Golem summon and buff skills you will end up using, don't forget about the 5 hidden skill hotkeys; the Q W E R T hotkeys have a second hidden set that is accessible while holding down the CTRL key by default, letting you set and quickly use 5 more skills. You will need them. | |||
*The Herald skills that give a flat damage to spells, such as [[Herald of Ice]] or [[Herald of Thunder]], have their damage boosts also affected by a summoned Fire Golem which means you can effectively get a double-buff from the Golem with the herald active, both from its raw damage boost to everything and the increased effect of the Herald which also boosts the damage of everything of the corresponding element. | |||
*If you get the [[Liege of the Primordial]] passive your Golems become immune to the self-burning effect of [[Infernal Legion Support]], allowing them to become permanent walking firestorms. | |||
*Getting [[Zealot's Oath]] does successfully switch the Stone Golem's powerful life regeneration buff into a constant Energy Shield regeneration buff of equal strength. This, combined with all Golem-specific passives and the correct choice of equipment can make an Elementalist one of the very few classes that can successfully use the [[Chaos Inoculation]] passive without becoming too fragile. | |||
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==Passive skills== | ==Passive skills== | ||
[[Image:Ascendancy skill tree Elementalist.png|500px|thumb|right|Elementalist skill tree]] | |||
===Minor skills=== | ===Minor skills=== | ||
This class has the following minor passive skills: | This class has the following minor passive skills: | ||
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|ascendancy=0 | |ascendancy=0 | ||
|where= | |where= | ||
passive_skills.ascendancy_class = " | passive_skills.ascendancy_class = "Elementalist" | ||
AND passive_skills.is_notable=0 | AND passive_skills.is_notable=0 | ||
AND passive_skills.name NOT LIKE "%Elementalist%" | |||
}} | }} | ||
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! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ! Skill !! class="unsortable" | Modifiers !! Prerequisite !! Preceding Passive | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist12|format=tablerow}} | ||
| | |||
|[[Elemental Damage and Resistances (Elementalist passive)|Elemental Damage and Resistances]] | |||
|- | |||
{{psl|id=AscendancyElementalist9|format=tablerow}} | |||
| | | | ||
|[[Elemental Damage and Resistances (Elementalist passive) | Elemental Damage and Resistances]] | |[[Elemental Damage and Resistances (Elementalist passive)|Elemental Damage and Resistances]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist14|format=tablerow}} | ||
|[[Liege of the Primordial]] | |[[Liege of the Primordial]] | ||
|[[Elemental Damage and Resistances (Elementalist passive) | Elemental Damage and Resistances]] | |[[Elemental Damage and Resistances (Elementalist passive)|Elemental Damage and Resistances]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist19|format=tablerow}} | ||
| | | | ||
|[[Elemental Damage, | |[[Elemental Damage, Lightning Ailment Effect (Elementalist passive)|Elemental Damage, Lightning Ailment Effect]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist20|format=tablerow}} | ||
| | | | ||
|[[Elemental Damage, | |[[Elemental Damage, Cold Ailment Effect (Elementalist passive)|Elemental Damage, Cold Ailment Effect]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist18|format=tablerow}} | ||
| | | | ||
|[[Elemental Damage | |[[Elemental Damage, Fire Damage over Time Multiplier (Elementalist passive)|Elemental Damage, Fire Damage over Time Multiplier]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist10|format=tablerow}} | ||
| | | | ||
|[[Elemental Damage, Attack and Cast Speed (Elementalist passive)|Elemental Damage, Attack and Cast Speed]] | |[[Elemental Damage, Attack and Cast Speed (Elementalist passive)|Elemental Damage, Attack and Cast Speed]] | ||
|- | |- | ||
{{psl| | {{psl|id=AscendancyElementalist11|format=tablerow}} | ||
| [[ | |[[Mastermind of Discord]] | ||
|[[Elemental Damage, Attack and Cast Speed (Elementalist passive)|Elemental Damage, Attack and Cast Speed]] | |[[Elemental Damage, Attack and Cast Speed (Elementalist passive)|Elemental Damage, Attack and Cast Speed]] | ||
|} | |} | ||
== Version History == | == Version History == | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.13.0| | ||
* Added [[Shaper of Flames]], [[Shaper of Winter]], [[Shaper of Storms]]. | |||
* Removed [[Shaper of Desolation]], [[Beacon of Ruin]]. | |||
}} | |||
{{Version history table row|3.2.0| | |||
* Added [[Elemancer]]. | * Added [[Elemancer]]. | ||
|} | }} | ||
{{Version history table row|2.2.0| | |||
* Introduced to the game | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Characters}} | {{Navbox Characters}} | ||
[[de:Elementaristin]] | |||
[[ru:Маг стихий]] |
Latest revision as of 03:13, 25 July 2022
The Elementalist is an Ascendancy class for Witches.
Overview
Elementalists deal in all things elemental. They can enhance the power of elemental ailments to be more powerful, even against bosses, and make them compatible with other damage types. They also have access to Mastermind of Discord to make elemental Exposure more powerful, Heart of Destruction to gain powerful conditional offensive bonuses, and Bastion of Elements to ward off against elemental damage. Finally, Elementalists have access to golem-related skills, which not only enhance their survivability, but also give bigger enhancements to your own character the more golems you have active.
Passive skills
Minor skills
This class has the following minor passive skills:
Name | Stats |
---|---|
Elemental Damage and Resistances | 10% increased Elemental Damage +6% to all Elemental Resistances [1] [2] [3] |
Elemental Damage, Attack and Cast Speed | 10% increased Elemental Damage 4% increased Attack and Cast Speed [1] [2] |
Elemental Damage, Cold Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] |
Elemental Damage, Fire Damage over Time Multiplier | 10% increased Elemental Damage +4% to Fire Damage over Time Multiplier [1] |
Elemental Damage, Lightning Ailment Effect | 10% increased Elemental Damage 10% increased Effect of Lightning Ailments [1] |
Elemental Damage, Status Ailment Chance | 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2] |
Notable skills
This class has the following notable passive skills:
Skill | Modifiers | Prerequisite | Preceding Passive |
---|---|---|---|
Bastion of Elements | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage |
Elemental Damage and Resistances | |
Liege of the Primordial | Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems 100% increased Effect of Buffs granted by your Golems |
Elemental Damage and Resistances | |
Elemancer | +1 to maximum number of Summoned Golems Summoned Golems are Immune to Elemental Damage 25% increased Effect of Buffs granted by your Golems per Summoned Golem |
Liege of the Primordial | Elemental Damage and Resistances |
Shaper of Storms | Hits always Shock All Damage can Shock 25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning Shocks from your Hits always increase Damage taken by at least 15% |
Elemental Damage, Lightning Ailment Effect | |
Shaper of Winter | All Damage with Hits can Chill 50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold Chills from your Hits always reduce Action Speed by at least 15% Your Chills can reduce Action Speed by up to a maximum of 40% |
Elemental Damage, Cold Ailment Effect | |
Shaper of Flames | All Damage can Ignite Hits always Ignite 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire |
Elemental Damage, Fire Damage over Time Multiplier | |
Mastermind of Discord | Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently |
Elemental Damage, Attack and Cast Speed | |
Heart of Destruction | Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds 60% increased Area of Effect while you don't have Convergence |
Mastermind of Discord | Elemental Damage, Attack and Cast Speed |
Version History
Version | Changes |
---|---|
3.13.0 |
|
3.2.0 |
|
2.2.0 |
|