Adrenaline (buff): Difference between revisions
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{{Version history table row|3.2.0}} | {{Version history table row|3.2.0}} | ||
* Introduced to the game. | * Introduced to the game. | ||
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[[Category:Buffs]] | [[Category:Buffs]] |
Revision as of 06:02, 16 July 2022
This page is about the buff. For the passive skill, see Adrenaline.
Adrenaline
Buff
You deal increased Damage, and have increased Attack, Cast and Movement Speed and additional Physical Damage Reduction.
Adrenaline is a buff that grants increased damage, movement, attack and cast speed, and additional physical damage reduction.
Mechanics
Adrenaline grants the following:
- 100% increased Damage
- 25% increased Attack, Cast, and Movement Speed
- 10% additional Physical Damage Reduction
Sources
Active skill gems
Gem | ||||
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War BannerWar BannerAoE, Spell, Duration, Aura, Physical Level: (1-20) Reservation: 10% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 4Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby allies gain (15-21)% increased Accuracy Rating Gain 1 Stage when you Kill an Enemy while carrying the Banner Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner Base Duration of 10.00 seconds after being Placed +1 second to Base Placed Banner Duration per Stage When placed, 8% increased Area of Effect per Stage When placed, 1% increased Aura effect per Stage Nearby Enemies take (8-11)% increased Physical Damage Additional Effects From 1-20% Quality: (0.5-10)% increased effect of AuraPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A |
Ascendancy passive skills
There are Ascendancy passive skills related to Adrenaline:
Ascendancy Class | Name | Stats |
---|---|---|
Champion | First to Strike, Last to Fall | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life Remove all Ailments and Burning when you gain Adrenaline Recover 25% of Life when you gain Adrenaline [1] |
Unique items
The following unique items are related to Adrenaline :
Item | Base Item | Stats | |||
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Death RushDeath Rush Amethyst RingRequires Level 30+(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on KillTo truly appreciate life you must be there when it ends | Amethyst Ring | 30 | +(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on Kill | ||
Olroth's ChargeOlroth's Charge Runic SolleretsWard: (93-127)Requires Level 48, 37 Str, 37 Dex, 37 Int(50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward BreaksWhere others would retreat when vulnerable, Olroth the Gallant fought deeper into battle. | Runic Sollerets | 48 | (50-80)% increased Ward (50-30)% slower Restoration of Ward 20% increased Movement Speed Gain Adrenaline for 3 seconds when Ward Breaks | ||
Tanu AhiTanu Ahi Wyrmscale GauntletsArmour: (176-260) Evasion: (176-260)Requires Level 49, 38 Str, 38 Dex(8-12)% increased Attack Speed (100-150)% increased Armour and Evasion (2-3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved LifeThere is no greater thrill than leaping into combat, slashing and hewing with utmost abandon. | Wyrmscale Gauntlets | 49 | (8-12)% increased Attack Speed (100-150)% increased Armour and Evasion (2-3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life | ||
Annihilation's ApproachAnnihilation's Approach Dragonscale BootsArmour: (193-278) Evasion: (193-278)Requires Level 65, 62 Str, 62 DexGrants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-TouchedPray that the flames find fascination, for the true end follows when the great eye closes. | Dragonscale Boots | 65 | Grants Level 20 Approaching Flames Skill (60-100)% increased Armour and Evasion 30% increased Movement Speed Cannot be Chilled Cannot be Frozen Take 6000 Fire Damage per Second while Flame-Touched Gain Adrenaline when you become Flame-Touched Lose Adrenaline when you cease to be Flame-Touched | ||
PerfidyPerfidy Glorious PlateArmour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage +(60-90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second <Two random Banner buff mods>The Trickster God turned the very Day and Night against each other. What hope have you? | Glorious Plate | 68 | (25-40)% increased Melee Damage +(60-90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second
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Version history
Version | Changes |
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3.2.0 |
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