Frost Guardian: Difference between revisions

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'''Frost Guardian''' is a type of [[Skeleton]] found in [[The Caverns]] in [[Act 2]]. Note that the fire damage variant in the same area is called [[Flame Guardian]], but the lightning damage variant is called [[Bone Warden]].
'''Frost Guardian''' is a type of [[Skeleton]] found in [[The Caverns]] in [[Act 2]]. Note that the fire damage variant in the same area is called [[Flame Guardian]], but the lightning damage variant is called [[Bone Warden]].


Another Frost Guardian variant that have different internal id ([[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeCold|SkeletonMeleeCold]]), can be found in vaal side area [[Desolate Track]], as well as unique maps {{il|Olmec's Sanctum}} and {{il|The Coward's Trial}}.
Another Frost Guardian variant that have different internal id ([[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeCold|SkeletonMeleeCold]] instead of [[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeColdVaal|SkeletonMeleeColdVaal]]), can be found in vaal side area [[Desolate Track]], as well as unique maps {{il|Olmec's Sanctum}} and {{il|The Coward's Trial}}.


It is from the internal use monster type: "SkeletonMeleeCold", which provide the following parameters to the monsters: armour_multiplier = 0.15, evasion_multiplier = 0.15, energy_shield_multiplier = 0.5, damage_spread = 0.3.
It is from the internal use monster type: "SkeletonMeleeCold", which provide the following parameters to the monsters: armour_multiplier = 0.15, evasion_multiplier = 0.15, energy_shield_multiplier = 0.5, damage_spread = 0.3.

Latest revision as of 03:06, 30 June 2024

Frost Guardian
Frost Guardian
Frost Guardian
Location(s) The Caverns
Desolate Track
Olmec's SanctumOlmec's Sanctum
Bone Crypt Map
Map Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

The Coward's TrialThe Coward's Trial
Cursed Crypt Map
Map Level: 74
Map Tier: 7
Guild Character: Å
Contains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Health 1.08 of base
Damage 1.44 of base
ApS 1.605/s
Resistance(s) N/A (Part 1 of Acts)
20% Cold (Part 2's Desolate Track only)
40% Cold (map)
Modifier(s) 50% of Physical Damage Converted to Cold Damage (Hidden)
Skill(s) Default melee attack

Frost Guardian is a type of Skeleton found in The Caverns in Act 2. Note that the fire damage variant in the same area is called Flame Guardian, but the lightning damage variant is called Bone Warden.

Another Frost Guardian variant that have different internal id (SkeletonMeleeCold instead of SkeletonMeleeColdVaal), can be found in vaal side area Desolate Track, as well as unique maps Olmec's SanctumOlmec's Sanctum
Bone Crypt Map
Map Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
and The Coward's TrialThe Coward's Trial
Cursed Crypt Map
Map Level: 74
Map Tier: 7
Guild Character: Å
Contains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

It is from the internal use monster type: "SkeletonMeleeCold", which provide the following parameters to the monsters: armour_multiplier = 0.15, evasion_multiplier = 0.15, energy_shield_multiplier = 0.5, damage_spread = 0.3.

Abilities

  • Resists Cold
  • Energy Shield

Areas

  • The Caverns
  • Desolate Track
  • Olmec's SanctumOlmec's Sanctum
    Bone Crypt Map
    Map Level: 68
    Map Tier: 1
    Guild Character: $
    Item Quantity: +(120-200)%
    (40-50)% more Monster Life
    (30-40)% increased Monster Damage
    Final Boss drops higher Level Items
    They flew, and leapt, and clambered over,
    They crawled, and swam, and slithered under.
    Still its ancient secrets await unclaimed
    And of this hidden temple, only legends remain.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
  • The Coward's TrialThe Coward's Trial
    Cursed Crypt Map
    Map Level: 74
    Map Tier: 7
    Guild Character: Å
    Contains waves of Monsters
    Contains additional waves of Undead Monsters
    <0 to 7 random additional waves modifiers>
    For his sins he was hunted in his sleep,
    judgement wrought of twisted nightmare.
    The Coward bound his dreams to stone, awaiting
    another to walk the path of true atonement.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.

Other areas

Version history

Version Changes
3.0.0
  • Removed from The Ancient Pyramid. The area now contains shielded variant Frost Champion only. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Before 0.9.0
  • Introduced to the game

See also