Colossal Vaal Fallen: Difference between revisions

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'''Colossal Vaal Fallen''' are melee humanoid-sized [[vaal construct (monster type)|vaal construct]].  
'''Colossal Vaal Fallen''' are melee humanoid-sized [[vaal construct (monster type)|vaal construct]].  

Revision as of 07:16, 23 June 2024

Colossal Vaal Fallen
Location(s) Stagnant Canal
Secluded Canal
Incursion mechanic
The Temple of Atzoatl

Colossal Vaal Fallen are melee humanoid-sized vaal construct.

Abilities

Areas

Version history

Version Changes
2.1.0
  • Vaal Fallen and Colossal Vaal Fallen monsters no longer always get critical strikes, but will now always inflict status ailments. The damage has been increased to compensate.
0.11.5
  • In Maps, the Vaal Fallen now appear in separate packs from Necromancers, fighting alongside other Vaal constructions.
0.11.4
  • Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons.
  • Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
Before 0.10.0
  • Introduced to the game.