Colossal Vaal Fallen: Difference between revisions

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* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
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}}
{{Version history table row|1.11.0|rel=before|
{{Version history table row|0.11.0|rel=before|
* Introduced to the game.
* Introduced to the game.
}}
}}

Latest revision as of 12:26, 23 June 2024

Colossal Vaal Fallen
Location(s) Stagnant Canal
Secluded Canal
Incursion mechanic
The Temple of Atzoatl

Colossal Vaal Fallen is a melee humanoid-sized vaal construct.

It probably unable to be raised by Necromancer as undead,[1] but it has internal use monster tag skeleton, construct and undead.[2] The Necropolis league's league mechanic UI also states Vaal Fallen is one of the Undead Vaal so that the colossal version may treated the same in that league's lore.

Abilities

Areas

Version history

Version Changes
2.1.0
  • Vaal Fallen and Colossal Vaal Fallen monsters no longer always get critical strikes, but will now always inflict status ailments. The damage has been increased to compensate.
0.11.5
  • In Maps, the Vaal Fallen now appear in separate packs from Necromancers, fighting alongside other Vaal constructions.
0.11.4
  • Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons.
  • Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
Before 0.11.0
  • Introduced to the game.

References