Vaal Frost Guardian: Difference between revisions

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'''Vaal Frost Guardian''' is a cold [[melee]] [[vaal construct (monster type)|vaal construct]].  
'''Vaal Frost Guardian''' is a cold [[melee]] [[vaal construct (monster type)|vaal construct]].  


Despite it is a [[skeleton]] warrior, according to the in-game lore, vaal construct are not the [[undead]] that can be raised by a [[necromancer (monster type)|necromancer]], as it is an animated armor that contains a skeleton inside.
Despite it is a [[skeleton]] warrior, according to the in-game lore, vaal construct are not the [[undead]] that can be raised by a [[necromancer (monster type)|necromancer]], as it is an animated armor that contains a skeleton inside.<ref>[[version 0.11.4]] patch notes</ref>


Unlike similar cold melee skeleton, such as [[Frost Guardian]] and [[Bleak Aspirant]], Vaal Frost Guardian has one more internal use monster tag "[[construct]]", while Frost Guardian only has "[[skeleton]]" and "[[undead]]" tags only.<ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword2]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeCold]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeColdVaal]]</ref>
Unlike similar cold melee skeleton, such as [[Frost Guardian]] and [[Bleak Aspirant]], Vaal Frost Guardian has one more internal use monster tag "[[construct]]", while Frost Guardian only has "[[skeleton]]" and "[[undead]]" tags only.<ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword2]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeCold]]</ref><ref>[[Monster:Metadata/Monsters/Skeletons/SkeletonMeleeColdVaal]]</ref>
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* Moved to [[The Temple of Decay Level 1]] and [[The Temple of Decay Level 2|Level 2]] {{Undocumented}}
* Moved to [[The Temple of Decay Level 1]] and [[The Temple of Decay Level 2|Level 2]] {{Undocumented}}
}}
}}
{{Version history table row|0.11.4|
{{Version history table row|?|
* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
}}
{{Version history table row|0.10.0|rel=before|
* Introduced to the game. {{Undocumented}}
* Introduced to the game. {{Undocumented}}
}}
}}

Revision as of 09:43, 23 June 2024

Vaal Frost Guardian
Vaal Frost Guardian
Vaal Frost Guardian
Level(s) 12-83
Location(s) The Temple of Decay Level 1
The Temple of Decay Level 2
Strange Sinkhole
Resistance(s) Resists cold damage only
Modifier(s) 50% of Physical Damage Converted to Cold Damage (hidden)
Skill(s) Default melee attack

Vaal Frost Guardian is a cold melee vaal construct.

Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]

Unlike similar cold melee skeleton, such as Frost Guardian and Bleak Aspirant, Vaal Frost Guardian has one more internal use monster tag "construct", while Frost Guardian only has "skeleton" and "undead" tags only.[2][3][4][5]

Note that some Vaal-themed areas are also able to find Frost Guardian.

Abilities

Despite it only has default melee attack, since the monster has the mod 50% of Physical Damage Converted to Cold Damage, making the monster effectively dealing 50% cold and 50% physical damages.

Areas

Variants

On top of sword variants, the monsters also have maul wielding variants:

Monster names internal id skill ids
Vaal Frost Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword MeleeAtAnimationSpeed
Vaal Frost Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSword2 MeleeAtAnimationSpeed
Vaal Frost Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdMaul MeleeAtAnimationSpeed
Vaal Frost Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdSwordMaps MeleeAtAnimationSpeed
Vaal Frost Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightColdMaulMaps MeleeAtAnimationSpeed

Version history

Version Changes
3.0.0
  • Moved to The Temple of Decay Level 1 and Level 2 [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Unknown
  • Introduced to the game. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]

References

See also