Vaal Fallen: Difference between revisions

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* Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons.
* Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons.
* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
* Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
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{{Version history table row|0.10.0|rel=before|
* Introduced to the game
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}}
{{Version history table end}}
{{Version history table end}}
{{Navbox Bestiary}}


[[Category:Act 2 monsters]]
[[Category:Act 2 monsters]]
[[Category:Bestiary]]
[[Category:Constructs]]
[[Category:Constructs]]

Revision as of 07:09, 23 June 2024

Vaal Fallen
Vaal Fallen
Vaal Fallen
Location(s) The Vaal Ruins
The Ancient Pyramid
Resistance(s) Fire
Modifier(s) Inflicts Elemental Status Effects

Vaal Fallen are melee monsters of type construct found in the Vaal Ruins.

Abilities

  • Inflicts Elemental Status Effects
  • Resists Fire

Areas

Other Areas

Maps

Version history

Version Changes
2.1.0
  • Vaal Fallen and Colossal Vaal Fallen monsters no longer always get critical strikes, but will now always inflict status ailments. The damage has been increased to compensate.
0.11.5
  • In Maps, the Vaal Fallen now appear in separate packs from Necromancers, fighting alongside other Vaal constructions.
0.11.4
  • Vaal Fallen now wear appropriate late Atziri period Vaal armour and wield two handed weapons.
  • Vaal Fallen are no longer classified as undead, so cannot be raised by Necromancers. While these constructs contain a skeleton, it is not the skeleton in the construct that has a life force.
Before 0.10.0
  • Introduced to the game