Vaal Bone Warden: Difference between revisions
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| name = Vaal Bone Warden | | name = Vaal Bone Warden | ||
| image = | | image = | ||
| rarity = | | rarity =Normal | ||
| | | level = 6-84 | ||
| location = | | location = [[Clouded Ridge]]<br/>[[Cremated Archives]]<br/>[[Sacred Chambers]] | ||
| resistance = Lightning (20%/40%/75%) | |||
| resistance = Lightning | | damage = | ||
| damage = | | modifier = {{c|mod|50% of Physical Damage Converted to Lightning Damage}} (Acts version)<br/>{{c|mod|Gain 100% of Physical Damage as Extra Lightning Damage}} (map version)<br/>{{moncat|construct}}[[Construct]] | ||
| modifier = | | skill = Default melee attack | ||
| skill = | |||
| aura = | | aura = | ||
}}'''Vaal Bone Wardens''' are melee [[monsters]] of type [[construct]] found in [[ | }}'''Vaal Bone Wardens''' are melee [[monsters]] of type [[vaal construct (monster type)|construct]] found in [[vaal side area]]s. They carry a variety of two handed weapons (swords or maces), all of which spark with lightning. | ||
Despite it is a [[skeleton]] warrior, according to the in-game lore, vaal construct are not the [[undead]] that can be raised by a [[necromancer (monster type)|necromancer]], as it is an animated armor that contains a skeleton inside.<ref>[[version 0.11.4]] patch notes</ref> | |||
==Abilities== | ==Abilities== | ||
* Lightning Damage | * Lightning Damage | ||
* Resists | ** The monster has different variants which has different ids. But all versions deal some portion of lightning damage by either have damage converted, or gain as extra damage. The portion would also further affected by vaal side area mod and map mod. | ||
* Resists [[lightning damage]] | |||
** Comparing to normal skeleton, such as its namesake [[Bone Warden]], Vaal Bone Warden has even more resistance to lightning damage | |||
==Areas== | ==Areas== | ||
* [[Clouded Ridge]] | |||
* [[Cremated Archives]] | |||
*[[Sacred Chambers]] | *[[Sacred Chambers]] | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.0.0| | |||
* Now a monster of [[Cremated Archives]] {{Undocumented}} | |||
}} | |||
{{Version history table row|?| | |||
* Now a monster of [[Clouded Ridge]] {{Undocumented}} | |||
}} | |||
{{Version history table row|1.1.0| | |||
* Introduced to the game. {{Undocumented}} (The release date is not found in the patch notes. Assume to be the same patch that introduce [[Vaal side area]], despite this wiki article was created more than a year after that patch) | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist}} | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category:Constructs]] | [[Category:Constructs]] |
Revision as of 06:00, 30 June 2024
Vaal Bone Warden | |||
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Level(s) | 6-84 | ||
Location(s) | Clouded Ridge Cremated Archives Sacred Chambers | ||
Resistance(s) | Lightning (20%/40%/75%) | ||
Modifier(s) | 50% of Physical Damage Converted to Lightning Damage (Acts version) Gain 100% of Physical Damage as Extra Lightning Damage (map version) Construct | ||
Skill(s) | Default melee attack |
Vaal Bone Wardens are melee monsters of type construct found in vaal side areas. They carry a variety of two handed weapons (swords or maces), all of which spark with lightning.
Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]
Abilities
- Lightning Damage
- The monster has different variants which has different ids. But all versions deal some portion of lightning damage by either have damage converted, or gain as extra damage. The portion would also further affected by vaal side area mod and map mod.
- Resists lightning damage
- Comparing to normal skeleton, such as its namesake Bone Warden, Vaal Bone Warden has even more resistance to lightning damage
Areas
Version history
Version | Changes |
---|---|
3.0.0 |
|
Unknown |
|
1.1.0 |
|
References
- ↑ version 0.11.4 patch notes