The Ancient Pyramid: Difference between revisions
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**[[Flame Archmage|Flame]] / [[Frost Archmage|Frost]] / [[Thunder Archmage|Thunder]] Archmagi | **[[Flame Archmage|Flame]] / [[Frost Archmage|Frost]] / [[Thunder Archmage|Thunder]] Archmagi | ||
**[[Flame Champion|Flame]] / [[Frost Champion|Frost]] Champions (melee skeleton with additional block chance) | **[[Flame Champion|Flame]] / [[Frost Champion|Frost]] Champions (melee skeleton with additional block chance) | ||
** [[Thunder Guardian]] (variant that have additional block chance) | ** [[Thunder Guardian (with shield)|Thunder Guardian]] (variant that have additional block chance) | ||
* totems | * totems | ||
**[[Grinning Totem]] | **[[Grinning Totem]] |
Latest revision as of 04:06, 29 June 2024
![No Waypoint](/images/d/d6/No_waypoint_area_icon.png)
Id | 1_2_14_3 |
---|---|
Act | 2 |
Area level | 23 |
Area type tags | inca |
Tags | indoors_area, act_boss_area, no_tempests, delve_chest, einharthornspiders, vaal_pyramid_area |
Connections | The Caverns The City of Sarn |
Vaal Side Areas | Forbidden Chamber |
The Ancient Pyramid is the final area in Act 2. This area does not have a waypoint and is connected to The Caverns and The City of Sarn.
This area is split into four separate levels with the Vaal Oversoul at the end. The first three levels continue the maze of rooms from the previous area, and since the player is climbing through a pyramid the levels get progressively smaller. The top level is named Pyramid Apex and is a large circular room with the Dark Altar in the center. The boss battle begins when a player with The ApexThe ApexThough its power has been shared, there
is still more the Apex might unlock. in their inventory activates the altar.
Quests
Monsters
- Vaal Oversoul
- Shadow Minion - Summoned by Vaal Oversoul
- Vaal Fallen - Summoned by Vaal Oversoul
- Slithering Servant - Summoned by Vaal Oversoul
- Vaal Oversoul can also summons the undead from the list below as minions
- Undead packs
- Ash Prophet (necromancer)
- Death Bishop (necromancer)
- Sin Lord (necromancer)
- Flame / Frost / Thunder Archmagi
- Flame / Frost Champions (melee skeleton with additional block chance)
- Thunder Guardian (variant that have additional block chance)
- totems
- construct
Guests:
Note that except non-humanoid-sized constructs, there no other vaal construct-type monsters. The skeletons in this subarea are normal undead that can be raised by necromancer.
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
![]() ![]() ![]() ![]() ![]() ![]() | 23 |
![]() ![]() ![]() ![]() ![]() But beware Of things broken Or beyond compare. ![]() | 23 |
Version history
Version | Changes |
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3.17.0 |
|
3.12.0 |
|
Unknown |
|
3.0.0 |
|
0.9.11 |
|