Vaal Flame Guardian: Difference between revisions
Jump to navigation
Jump to search
Neokowloon (talk | contribs) No edit summary |
Neokowloon (talk | contribs) (→Version history: self revert : https://www.youtube.com/watch?v=InwSLL3f-PI) |
||
(5 intermediate revisions by the same user not shown) | |||
Line 20: | Line 20: | ||
==Abilities== | ==Abilities== | ||
*Fire damage | *Fire damage | ||
**Despite it only has default melee attack, since the monster has the mod {{ml|MonsterElementalSkeletonFire}} (or {{ml|MonsterPhysicalAddedAsFireSkeletonMaps}} for map variant), making the monster effectively dealing 50% fire and 50% physical damages. | |||
* Resists [[fire damage]] | * Resists [[fire damage]] | ||
** Comparing to normal skeleton, such as its namesake [[Flame Guardian]], Vaal Flame Guardian has even more resistance to fire damage | ** Comparing to normal skeleton, such as its namesake [[Flame Guardian]], Vaal Flame Guardian has even more resistance to fire damage | ||
Line 27: | Line 27: | ||
==Areas== | ==Areas== | ||
* [[Desolate Isle]] | * vaal side areas: | ||
* [[Disused Furnace]] | ** [[Desolate Isle]] | ||
* [[Reclaimed Barracks]] | ** [[Disused Furnace]] | ||
* [[Sealed Basement]] | ** [[Reclaimed Barracks]] | ||
** [[Sealed Basement]] | |||
==Variants== | ==Variants== | ||
On top of sword variants, the monsters also have [[maul]] wielding variants: | On top of sword variants, the monsters also have [[maul]] wielding variants: | ||
Line 36: | Line 38: | ||
|tables=monsters | |tables=monsters | ||
|fields=name=Monster names, CONCAT("[[", _pageName, "|", metadata_id, "]]")=internal id, monster_type_id, skill_ids, health_multiplier, attack_speed, damage_multiplier, critical_strike_chance | |fields=name=Monster names, CONCAT("[[", _pageName, "|", metadata_id, "]]")=internal id, monster_type_id, skill_ids, health_multiplier, attack_speed, damage_multiplier, critical_strike_chance | ||
|where= name = "Vaal Flame Guardian | |where= name = "Vaal Flame Guardian" | ||
|limit=100 | |limit=100 | ||
|order by=name | |order by=name | ||
Line 44: | Line 46: | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.0.0| | {{Version history table row|3.0.0| | ||
* Now also spawns in 3 of the 8 new [[vaal side area]]s. {{Undocumented}} | * Now also spawns in 3 of the 8 new [[vaal side area]]s: [[Desolate Isle]], [[Reclaimed Barracks]] and [[Sealed Basement]]. {{Undocumented}} | ||
}} | }} | ||
{{Version history table row|1.1.0| | {{Version history table row|1.1.0| | ||
* Introduced to the game. | * Introduced to the game. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Latest revision as of 10:00, 30 June 2024
Vaal Flame Guardian | |||
![]() | |||
Level(s) | 25-84 | ||
Location(s) | Desolate Isle Disused Furnace Reclaimed Barracks Sealed Basement | ||
Resistance(s) | Resists fire damage (20%/45%/75%) | ||
Modifier(s) | 50% of Physical Damage Converted to Fire Damage (Act versions) Gain 100% of Physical Damage as Extra Fire Damage (map versions) Construct | ||
Skill(s) | Default melee attack |
Vaal Flame Guardian is a fire melee vaal construct that can be found in vaal side areas.
Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]
Unlike similar fire melee skeleton, such as Flame Guardian, Vaal Flame Guardian has one more internal use monster tag "construct", while Flame Guardian only has "skeleton" and "undead" tags only.[2][3]
Note that some Vaal-themed areas are also able to find Flame Guardian.
Abilities
- Fire damage
- Despite it only has default melee attack, since the monster has the mod 50% of Physical Damage Converted to Fire Damage (Hidden)MonsterElementalSkeletonFire
Intrinsic
50% of Physical Damage Converted to Fire Damage (Hidden) (or Gain 100% of Physical Damage as Extra Fire Damage (Hidden)MonsterPhysicalAddedAsFireSkeletonMaps
Intrinsic
Gain 100% of Physical Damage as Extra Fire Damage (Hidden) for map variant), making the monster effectively dealing 50% fire and 50% physical damages.
- Despite it only has default melee attack, since the monster has the mod 50% of Physical Damage Converted to Fire Damage (Hidden)MonsterElementalSkeletonFire
- Resists fire damage
- Comparing to normal skeleton, such as its namesake Flame Guardian, Vaal Flame Guardian has even more resistance to fire damage
- Armour
Areas
- vaal side areas:
Variants
On top of sword variants, the monsters also have maul wielding variants:
Monster names | internal id | monster type id | skill ids | health multiplier | attack speed | damage multiplier | critical strike chance |
---|---|---|---|---|---|---|---|
Vaal Flame Guardian | Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireSword | ConstructMeleeFire | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.61 | 5.0 |
Vaal Flame Guardian | Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireMaul | ConstructMeleeFire | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.61 | 5.0 |
Vaal Flame Guardian | Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireMaulMaps | ConstructMeleeFireMaps | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.28 | 5.0 |
Vaal Flame Guardian | Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireSwordMaps | ConstructMeleeFireMaps | MeleeAtAnimationSpeed | 1.3 | 1.32 | 1.28 | 5.0 |
Version history
Version | Changes |
---|---|
3.0.0 |
|
1.1.0 |
|
References
See also
- Vaal Frost Guardian cold version of skeleton vaal construct
- Vaal Bone Warden lightning version of skeleton vaal construct
- Vaal Fallen elemental hit version
- Vaal Gargantuan wild strike version
- Vaal Arsonist fire spell version