Vaal Flame Guardian: Difference between revisions

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(→‎Version history: self revert : https://www.youtube.com/watch?v=InwSLL3f-PI)
 
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| image =  
| image =  
| rarity = Normal
| rarity = Normal
| level = 25-84
| location = [[Desolate Isle]]<br/>[[Disused Furnace]]<br/>[[Reclaimed Barracks]]<br/>[[Sealed Basement]]
| location = [[Desolate Isle]]<br/>[[Disused Furnace]]<br/>[[Reclaimed Barracks]]<br/>[[Sealed Basement]]
| resistance =
| resistance = Resists [[fire damage]] (20%/45%/75%)
| damage =  
| damage =  
| modifier = {{c|mod|50% of Physical Damage Converted to Fire Damage}} (Act versions)<br/>{{c|mod|Gain 100% of Physical Damage as Extra Fire Damage}} (map versions)
| modifier = {{c|mod|50% of Physical Damage Converted to Fire Damage}} (Act versions)<br/>{{c|mod|Gain 100% of Physical Damage as Extra Fire Damage}} (map versions)<br/>{{moncat|construct}}[[Construct]]
| skill = Default melee attack
| skill = Default melee attack
| aura =  
| aura =  
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Note that some Vaal-themed areas are also able to find Flame Guardian.
Note that some Vaal-themed areas are also able to find Flame Guardian.
==Abilities==
==Abilities==
Despite it only has default melee attack, since the monster has the mod {{c|mod|50% of Physical Damage Converted to Cold Damage}} (or {{c|mod|Gain 100% of Physical Damage as Extra Fire Damage}} for map variant), making the monster effectively dealing 50% fire and 50% physical damages.
*Fire damage
**Despite it only has default melee attack, since the monster has the mod {{ml|MonsterElementalSkeletonFire}} (or {{ml|MonsterPhysicalAddedAsFireSkeletonMaps}} for map variant), making the monster effectively dealing 50% fire and 50% physical damages.
* Resists [[fire damage]]
** Comparing to normal skeleton, such as its namesake [[Flame Guardian]], Vaal Flame Guardian has even more resistance to fire damage
* [[Armour]]
** The monster belongs to internal use monster types ''ConstructMeleeFire'' or ''ConstructMeleeFireMaps'', which grant a parameter armour_multiplier = 1.0, that grant this monster some Armour as [[defence]]. It has no [[evasion]] or [[ES]] related parameters, however.


==Areas==
==Areas==
* [[Desolate Isle]]
* vaal side areas:
* [[Disused Furnace]]
** [[Desolate Isle]]
* [[Reclaimed Barracks]]
** [[Disused Furnace]]
* [[Sealed Basement]]
** [[Reclaimed Barracks]]
** [[Sealed Basement]]
 
==Variants==
==Variants==
On top of sword variants, the monsters also have [[maul]] wielding variants:
On top of sword variants, the monsters also have [[maul]] wielding variants:
{{#cargo_query:
{{#cargo_query:
|tables=monsters
|tables=monsters
|fields=name=Monster names, CONCAT("[[", _pageName, "|", metadata_id, "]]")=internal id, mod_ids, monster_type_id, skill_ids, health_multiplier, attack_speed, damage_multiplier, critical_strike_chance
|fields=name=Monster names, CONCAT("[[", _pageName, "|", metadata_id, "]]")=internal id, monster_type_id, skill_ids, health_multiplier, attack_speed, damage_multiplier, critical_strike_chance
|where= name = "Vaal Flame Guardian" AND metadata_id NOT LIKE "%Hellscape%"
|where= name = "Vaal Flame Guardian"
|limit=100
|limit=100
|order by=name
|order by=name
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{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.0.0|
{{Version history table row|3.0.0|
* Now also spawns in 3 of the 8 new [[vaal side area]]s.  {{Undocumented}}
* Now also spawns in 3 of the 8 new [[vaal side area]]s: [[Desolate Isle]], [[Reclaimed Barracks]] and [[Sealed Basement]].  {{Undocumented}}
}}
}}
{{Version history table row|1.1.0|
{{Version history table row|1.1.0|
* Introduced to the game. {{Undocumented}}
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
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* [[Vaal Frost Guardian]] cold version of skeleton vaal construct
* [[Vaal Frost Guardian]] cold version of skeleton vaal construct
* [[Vaal Bone Warden]] lightning version of skeleton vaal construct
* [[Vaal Bone Warden]] lightning version of skeleton vaal construct
* [[Vaal Arsonist]] spell version
* [[Vaal Fallen]] elemental hit version
* [[Vaal Gargantuan]] wild strike version
* [[Vaal Arsonist]] fire spell version
{{Navbox Bestiary}}
{{Navbox Bestiary}}


[[Category:Constructs]]
[[Category:Constructs]]

Latest revision as of 10:00, 30 June 2024

Vaal Flame Guardian
Vaal Flame Guardian
Vaal Flame Guardian
Level(s) 25-84
Location(s) Desolate Isle
Disused Furnace
Reclaimed Barracks
Sealed Basement
Resistance(s) Resists fire damage (20%/45%/75%)
Modifier(s) 50% of Physical Damage Converted to Fire Damage (Act versions)
Gain 100% of Physical Damage as Extra Fire Damage (map versions)
Construct
Skill(s) Default melee attack

Vaal Flame Guardian is a fire melee vaal construct that can be found in vaal side areas.

Despite it is a skeleton warrior, according to the in-game lore, vaal construct are not the undead that can be raised by a necromancer, as it is an animated armor that contains a skeleton inside.[1]

Unlike similar fire melee skeleton, such as Flame Guardian, Vaal Flame Guardian has one more internal use monster tag "construct", while Flame Guardian only has "skeleton" and "undead" tags only.[2][3]

Note that some Vaal-themed areas are also able to find Flame Guardian.

Abilities

  • Fire damage
  • Resists fire damage
    • Comparing to normal skeleton, such as its namesake Flame Guardian, Vaal Flame Guardian has even more resistance to fire damage
  • Armour
    • The monster belongs to internal use monster types ConstructMeleeFire or ConstructMeleeFireMaps, which grant a parameter armour_multiplier = 1.0, that grant this monster some Armour as defence. It has no evasion or ES related parameters, however.

Areas

Variants

On top of sword variants, the monsters also have maul wielding variants:

Monster names internal id monster type id skill ids health multiplier attack speed damage multiplier critical strike chance
Vaal Flame Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireSword ConstructMeleeFire MeleeAtAnimationSpeed 1.3 1.32 1.61 5.0
Vaal Flame Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireMaul ConstructMeleeFire MeleeAtAnimationSpeed 1.3 1.32 1.61 5.0
Vaal Flame Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireMaulMaps ConstructMeleeFireMaps MeleeAtAnimationSpeed 1.3 1.32 1.28 5.0
Vaal Flame Guardian Metadata/Monsters/Skeletons/SkeletonMeleeKnightFireSwordMaps ConstructMeleeFireMaps MeleeAtAnimationSpeed 1.3 1.32 1.28 5.0

Version history

Version Changes
3.0.0
1.1.0
  • Introduced to the game.

References

See also